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BigPEmu v1.221
Zykon, 09:26, 12-05-2026
The Atari Jaguar console emulator has been updated - BigPEmu.
Version 1.221 - Added some cheap hash-based desync detection to the network protocol. The host will now be alerted when a desync occurs in State Sync mode. (desyncs are only known to occur when settings don't match across players or a script is causing emulation to operate non-deterministically) - Removed unnecessary zlib dependencies from the network plugin in Linux builds. (thanks to SabreAZ for helping me test this) - Added a -nomenubg command line option Version 1.22 - Added a new "cheat_codes" script module. When this script module is active, the user will be prompted to toggle any available cheat codes (provided by cheat_codes.json) any time a software image is loaded. Cheat codes are provided for every cartridge and CD title in the Jaguar's retail library. Many of these cheat codes were adapted from jguff's BigPEmu scripting work, you can find the relevant scripts (and more) here: https://github.com/jguffer/BigPEmu_Scripts - Implemented the Blitter GPU interrupt. (mainly for developers; this functionality isn't used in any retail software) - Lots of new scripting API functionality, as well as some minor fixes/additions for existing scripts - Reworked a bunch of BigMaster stuff under the hood. You may need to re-enter some of your BigMaster credentials when updating from a previous version of the application - Fixed various potential bugs related to using per-game configs in network mode