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Happy winter holidays
ghostdog3, 03:32, 25-12-2025
Happy New Year and Merry Christmas! May your health be strong, the snow crisp, and your games be successful.
WinUAE v6.0.2
Zykon, 09:14, 24-12-2025
The Commodore Amiga console emulator has been updated - WinUAE.
6.0.x bugs fixed - Custom chipset emulation fixes - Status bar Power and DFx: offset when selecting with a mouse click - Add Harddrive didn’t always mount the drive at boot even if it was selected - Restoring statefile with active blitter may not have restored blitter state correctly - Horizontal offset that follows mouse cursor in some chipset modes and it was possible to have graphics garbage near left and right borders - Horizontal centering positioning in programmed/scandoubled modes - Lightpen fixes (For example blank screen or trails in some configurations) - Native/RTG autoswitch didn’t default to enabled - A2024 and other display port adapters work again - S3 Virge PCI was broken - Fixed AVI Output wrong colors, possible vertical jitter and possible crashes - WASAPI sound driver supported mode/channel/frequency enumaration stopped early with some sound drivers resulting in no sound - Random guru at bootup with JIT enabled - Autoresolution + NTSC (possibly also in some other display modes) switched between lores and hires continuously - On the fly switching to 68000/010 cycle-exact from any other mode caused CPU to run too slow - Multiple crash fixes Other bug fixes - Fixed bad drive click code, sound buffer size affected click sound quality - Fixed stuck left ALT when using ALT-TAB and Misc panel when active and mouse uncaptured = pause emulation - Fixed harddrive imager GUI getting stuck at the end of imaging process - D3D11 fullscreen mode active, enter GUI, switch screen mode to windowed or full-window, press Reset button: GUI closed, emulation screen was not restored - External HRTMon ROM images were not accepted - Gameports remap window didn’t always list all mapped input events, mapping analog stick to digital joystick movement now always selects digital event target ([-][+] at the end of event name) - If A2090 or Mast FireBall hardfile is added, RDB mode was not fully activated automatically New features - Added “Always stretch NTSC mode” checkbox to Filter panel - Added “Override initial native chipset display” to RTG panel - Filter panel position and size numeric text boxes added and increased manual mode positioning range - If 680×0 CPU is stopped with IPL mask 7 (CPU can only wake up with NMI or reset), CPU OSD shows CPU as stopped - Added Processor slot RAM setting to main memory GUI. This RAM type is much more common in real world than Z3 RAM - If any GUI text box is selected, ESC will only unfocus the text box instead of exiting the GUI - Using GUI to increase Chip RAM size and emulation has not yet been started and OCS Agnus is selected: set Agnus model to ECS - RDB/OFS/FFS hardfile creation option is now separated to RDB and OFS/FFS. RDB adds RDSK identifier to new hardfile and enables Full drive/RDB mode automatically - Added 3.2.3 KS ROM checksums
BigPEmu v1.21
Zykon, 09:02, 24-12-2025
The Atari Jaguar console emulator has been updated - BigPEmu.
- BigMaster integration. BigMaster provides various multiplayer services, including server lists and NAT traversal. Register here: https://www.richwhitehouse.com/bigmaster/ - Lots of new music/audio-related scripting functionality - New "*VirtualDisc_LocalAudio" virutal disc type, which allows VLM to be used with script-driven audio instead of system audio - Added some more rendering/utility scripting functions, including some concave polygon rendering functions - Minor MMDev module bug fixes
ePSXe 2.0.18 for Windows
Zykon, 08:46, 24-12-2025
The Sony PlayStation emulator for Windows - ePSXe, has been updated.
Changelog - Updated the emulator core to version 2.0.18, including multiple fixes - Support for ISOs in CHD format - Added support for DPI Awareness (enable it in Options), and fixed issues with high resolutions when it was not enabled - Fixed a bug when reading the configuration that caused the emulator to close if the overlock value was not selected - Improved reverb and volume management in SPUCORE, including fixes in: Ghost in the Shell, Dinocrisis 1 & 2, Wipeout, DW7, and DQ4 - Compatibility improvements: Starfighter Sanvein, Need for Speed III/IV, Kagero Deception II, Captain Commando, Valkyrie Profile, Street Scooters, Metal Gear Solid - Special Missions (changedisc), V-Rally 2 (JAP), and Samurai Shodown III - Improved BIOS support for HLE: Groove Adventure Rave - Mikan no Hiseki, SimCity Japan
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