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WinUAE v6.0.2
Zykon, 09:14, 24-12-2025
The Commodore Amiga console emulator has been updated - WinUAE.
6.0.x bugs fixed - Custom chipset emulation fixes - Status bar Power and DFx: offset when selecting with a mouse click - Add Harddrive didn’t always mount the drive at boot even if it was selected - Restoring statefile with active blitter may not have restored blitter state correctly - Horizontal offset that follows mouse cursor in some chipset modes and it was possible to have graphics garbage near left and right borders - Horizontal centering positioning in programmed/scandoubled modes - Lightpen fixes (For example blank screen or trails in some configurations) - Native/RTG autoswitch didn’t default to enabled - A2024 and other display port adapters work again - S3 Virge PCI was broken - Fixed AVI Output wrong colors, possible vertical jitter and possible crashes - WASAPI sound driver supported mode/channel/frequency enumaration stopped early with some sound drivers resulting in no sound - Random guru at bootup with JIT enabled - Autoresolution + NTSC (possibly also in some other display modes) switched between lores and hires continuously - On the fly switching to 68000/010 cycle-exact from any other mode caused CPU to run too slow - Multiple crash fixes Other bug fixes - Fixed bad drive click code, sound buffer size affected click sound quality - Fixed stuck left ALT when using ALT-TAB and Misc panel when active and mouse uncaptured = pause emulation - Fixed harddrive imager GUI getting stuck at the end of imaging process - D3D11 fullscreen mode active, enter GUI, switch screen mode to windowed or full-window, press Reset button: GUI closed, emulation screen was not restored - External HRTMon ROM images were not accepted - Gameports remap window didn’t always list all mapped input events, mapping analog stick to digital joystick movement now always selects digital event target ([-][+] at the end of event name) - If A2090 or Mast FireBall hardfile is added, RDB mode was not fully activated automatically New features - Added “Always stretch NTSC mode” checkbox to Filter panel - Added “Override initial native chipset display” to RTG panel - Filter panel position and size numeric text boxes added and increased manual mode positioning range - If 680×0 CPU is stopped with IPL mask 7 (CPU can only wake up with NMI or reset), CPU OSD shows CPU as stopped - Added Processor slot RAM setting to main memory GUI. This RAM type is much more common in real world than Z3 RAM - If any GUI text box is selected, ESC will only unfocus the text box instead of exiting the GUI - Using GUI to increase Chip RAM size and emulation has not yet been started and OCS Agnus is selected: set Agnus model to ECS - RDB/OFS/FFS hardfile creation option is now separated to RDB and OFS/FFS. RDB adds RDSK identifier to new hardfile and enables Full drive/RDB mode automatically - Added 3.2.3 KS ROM checksums
BigPEmu v1.21
Zykon, 09:02, 24-12-2025
The Atari Jaguar console emulator has been updated - BigPEmu.
- BigMaster integration. BigMaster provides various multiplayer services, including server lists and NAT traversal. Register here: https://www.richwhitehouse.com/bigmaster/ - Lots of new music/audio-related scripting functionality - New "*VirtualDisc_LocalAudio" virutal disc type, which allows VLM to be used with script-driven audio instead of system audio - Added some more rendering/utility scripting functions, including some concave polygon rendering functions - Minor MMDev module bug fixes
ePSXe 2.0.18 for Windows
Zykon, 08:46, 24-12-2025
The Sony PlayStation emulator for Windows - ePSXe, has been updated.
Changelog - Updated the emulator core to version 2.0.18, including multiple fixes - Support for ISOs in CHD format - Added support for DPI Awareness (enable it in Options), and fixed issues with high resolutions when it was not enabled - Fixed a bug when reading the configuration that caused the emulator to close if the overlock value was not selected - Improved reverb and volume management in SPUCORE, including fixes in: Ghost in the Shell, Dinocrisis 1 & 2, Wipeout, DW7, and DQ4 - Compatibility improvements: Starfighter Sanvein, Need for Speed III/IV, Kagero Deception II, Captain Commando, Valkyrie Profile, Street Scooters, Metal Gear Solid - Special Missions (changedisc), V-Rally 2 (JAP), and Samurai Shodown III - Improved BIOS support for HLE: Groove Adventure Rave - Mikan no Hiseki, SimCity Japan
86Box v5.3
Zykon, 00:12, 23-12-2025
The stable version of the 86Box emulator has been updated to 5.3.
Changelog Emulator - Improved overall performance on Windows hosts by upgrading to the Universal C Runtime - Added asset pack for floppy drive sounds and other future features - Added customizable Ctrl+Alt+Page Down keyboard shortcut to show or hide the user interface in full screen mode - Added toolbar button, Action menu option and customizable Ctrl+Alt+I keyboard shortcut to temporarily disable the dynamic recompiler for troublesome applications - Added relative path conversion to disk images located next to the 86Box application or one level above the machine folder (for portable setups) - Fixed OpenGL renderer crashing the emulator when taking screenshots - Fixed emulated display resolution changes occasionally crashing the emulator User interface - Added a toolbar with quick commands to the manager - Added icons to some menu entries - Fixed refresh rate indicator displaying inaccurate numbers when a Voodoo add-in card is active - Changed emulation speed indicator to be consistent across CPU frame size options - Updated and cleaned up many translations Machines 808x - Added real time clock I/O port and IRQ configuration to the Multitech PC-500 and PC-500 plus - Fixed Tandy 1000 family display shake effect used by some games 286 - Fixed extended memory support on C&T PC/AT machines - Fixed Amstrad PC5286 keyboard issues when a PS/2 mouse is emulated 386 - Added Socket 1 486 CPU support to the IBM PS/55 model 5550-V - Renamed IBM PS/55 model 5550-T to 5550-S/T Stage II - Renamed IBM PS/55 model 5550-V to 5550-V0/V1 and changed category to 386DX/486 486 - Fixed incorrect on-board video BIOS on the IBM PS/ValuePoint 433DX/Si 586 - Added Socket 5 machine: HP Pavilion 50x0/70xx - Added Socket 7 machines: ASUS TX97-XV, HP Pavilion 51xx/7070/7090/71xx, 52xx/53xx/71xx/72xx, 73xx/74xx - Added on-board Crystal CS4232 sound to the Intel Advanced/AS, Advanced/ATX and Advanced/MA - Added RM Accelerator 350P2XB/450P3XB BIOS variant option to the AOpen AX6BC - Added Award BIOS option to the MSI MS-5124 and MS-5146 - Fixed BIOS settings for serial and parallel ports the Intel Advanced/ATX 686 - Added Slot 1 machine: MSI MS-6199VA (plus Compaq and Packard Bell BIOS variants) - Added Socket 370 machines: MSI MS-6318 (plus Elonex, Fujitsu-Siemens, HP and Medion BIOS variants), Samsung CAIRO-5 - Added more BIOS version options to the ABIT AB-BX6 - Added Leadtek WinFast 8000BX BIOS variant option to the Supermicro P6SBA - Changed maximum RAM on the AOpen AP61 Hardware Core - Improved CPU performance on ARM hosts, especially on MMX applications - Fixed specific FPU inaccuracy on ARM hosts leading to loss of sound on some Windows games - Fixed INC/DEC instruction legality inaccuracy Display - Improved emulation performance of Voodoo, ATI Mach64 and S3 video cards - Fixed VideoMagic ETW32PVS (Tseng ET4000/W32p) VLB video card not being selectable on Linux and other case-sensitive systems - Fixed IBM 8514/A ATI MCA variant crashing the emulator on startup on some hosts - Fixed incorrect refresh rates on many cards (again) - Fixed S3 ViRGE rendering glitches on full motion video applications (again) - Fixed IBM XGA rendering glitches on specific color depths - Fixed Matrox and Voodoo texture glitches on 3D applications - Fixed Voodoo Banshee/3 text rendering glitches on Linux - Fixed rendering issues with specific drivers on S3 9xx and Tseng ET4000/W32 cards - Fixed transparency glitches with more games on Voodoo cards - Fixed VGA scrolling behavior not matching real hardware on ATI Mach64 and Tseng ET4000/W32 cards - Fixed incorrect dark gray color on the IBM 5153 CGA monitor Input - Fixed XT keyboard key count option not taking effect Sound - Added Crystal CS4232 ISA sound card - Added OPTi 82C930 and 82C931 ISA sound cards - Fixed Sound Blaster 16 and AWE sound issues on some DOS games - Fixed incorrect default I/O port on the Covox Voice Master Key - Removed Raise CODEC interrupt option from Aztech Sound Galaxy cards as it is no longer required Ports - Fixed emulation hangs with serial passthrough to Windows named pipes in server mode (known issue: VMware serial ports fail to connect if 86Box is the pipe server; use VMware as the server and 86Box as the client instead) Storage - Improved accuracy of floppy drive sounds - Added a new set of floppy drive sounds - Added IDE CD-ROM drive models: HITACHI CDR-8435 (for the RM Accelerator 350P2XB/450P3XB (AOpen AX6BC)), TOSHIBA CD-ROM XM-6102B - Added SCSI CD-ROM drive models: NEC CD-ROM DRIVE:900, PLEXTOR CD-ROM PX-12CS, PX-12TS, PX-83CS, TOSHIBA CD-ROM XM-3701B - Fixed missing DVD support on the HITACHI GD-7500 and HL-DT-ST DVDRAM GSA-4160 CD-ROM drive models - Fixed Panasonic/MKE CD-ROM drives not being detected by OS/2 - Fixed floppy drive controller inaccuracy crashing 1B/V3 - Removed Mitsumi and Teac floppy drive sounds which could not be updated to the improved system Other - Added base memory backfill support to the Everex EV-159 ISA memory expansion card
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