The Sony PSP emulator has been updated.

What's new in 1.20 User interface New feature: Proper support for Portrait Mode UI - you can now rotate your phone to vertical mode, and things will mostly work fine! (#21185, #21044...) New feature: Separate touch controls and display layout configs for landscape/portrait, new default touch control layout for portrait mode New feature: Upload files via HTTP from devices on the same network Savestate count limit can now be configured (#21112) UI icons are now vector-based, making them look sharper on high-DPI screens (#20824, #20870) Better handling of unsupported ISOs (#21169, #21166) Misc: Improved text rendering, chat box improvements (#20653), PIC0 is now visible on the game screen (#20686), (#20611), rotation fixes (#21145), input fixes (#21248), fixes for XBox FullScreen Experience, background stretch (#21211), handle savedata in main game browser (#21277), Discord Presence improvement (#21246) Show ICON1.PMF on the game info screen (#21303) Regression fixes In 7th Dragon, voice-related crashes are fixed (#20837) Soundtrack is working again in Tony Hawk's Project 8 (#20775) Fix crash in StormBasic homebrew apps (#20715) Built-in songs in Beats work again (#20662) Fix adhoc in Syphon Filter games (#20642) Fix strange cutscene speedups in Power Stone 2 (Power Stone Collection) (#2124) Work around game bug to help more custom songs play again in GTA LCS (#20692) Multiplayer Support aemu relay servers for AdHoc multiplayer (#21116, #21271) Allow customizing the proAdhoc server list (#20718) Controller and touch screen input Native support for DualSense (#20580, #20620, #21191), DualShock and Switch Pro (#20647) controllers on Windows - including tilt controls for DualSense and Switch Pro Misc touch screen improvements (#21195, #21197, #21258) Graphics Fixed multiple graphical effects in Tales of Phantasia X Reworked the VSync setting to be more intuitive. It's now pretty much never a bad idea to turn it on. Fixes for various glitches in Tales of Phantasia X (#21173, #21141, #21205) Some more framebuffer readback workarounds (#20640, #20631, #20632) MMPX upscaling enhancements by crashGG (#20622, #20541) Huge rendering speedup in Brave Story (#21151) Fix rendering bug caused by CPU emulation bug in ATV Offroad Fury: Blazing Trails (#21238) Partially fix rendering problem in Mahjong Artifacts (#21244) and The Mystery of the Crystal Portal (#21236) Boost the GPU in Outrun 2006 to avoid unnecessary slowdowns (#21304) Other game fixes Fix savedata problem in Silent Hill: Shattered Memories (#21294) Audio Added "Smooth" playback mode, which evens out glitches (while adding a very small amount of latency) Remove DirectSound support (#20533), add support for ultra-low-latency streams on WASAPI, available on some devices (#20535) Platform support Windows D3D9 support has been removed (#19951, #20490) ARM64 is now officially supported, and works great (#20863) Correct fullscreen mode in Xbox Fullscreen Experience (#21189) Assorted improvements (#20778, #20774) Android The minimum Android version has been raised for technical reasons, KitKat is no longer supported (#19658) Support for Android devices with 16KB page size. This is a technical change, required by Google Play, that unfortunately forced us to drop compatibility with the very oldest devices (Android < 5). (#20788) Shortcut widgets can now be created even if the app isn't running (#20798) Removed support for classic Moga controllers, these were only a thing on early Android (#20762) iOS Add support for screen rotation Linux Loongarch improvements by KatyushaScarlet (#20683, #20644, #20599, #20594), text rendering improvements (#21163) SDL fullscreen problems fixed (#21300, more) Debugger ImDebugger improvements (#20861, #20779, #20657, #20637, #20550, #20523) Websocket debugger fixes (#20749) Other RetroAchievements: Upgrade the support library with perf fixes (#21081), various fixes and improvements Add workaround for infamous God of War crash (#21148) Fix assorted minor UI bugs (#21042, ...)
Another update (possibly the last) has been released by M3tro for his mod hack Dune2: Extended Full Version for the well-known game DuneII.
This update includes several minor bug fixes and some graphical changes aimed at improving the gameplay experience. Information about the 6-button controls has been added to the Mentat text in all five campaigns for those who haven't heard of it yet.
Two more disc images have been added to the four available for playing with CDDA music (with mode 1 support) on RetroArch or a real MegaCD console connected to the MegaDrive.
The Sega Dreamcast console emulator - Flycast has been updated. There are builds for Android, Linux, iOS, Mac OS X, Nintendo Switch, Windows and Xbox One/Series.
What's Changed - Per pixel rendering with OpenGL ES on mobile - Match code server for battle cable games (F355, Virtual-On Oratorio Tangram and others) - Outtrigger and Power Smash online gaming support - Integer scaling and choice of filtering for output frame - Audio: improved frequency envelope generator - Fixed major issue with Mali GPUs when using Per-pixel rendering - DreamPicoPort fixes and enhancements - Combos to trigger emulator buttons (Pause, Exit, etc.) - DreamPotato support - Configurable paths for BIOS, VMU and others, and UWP enhancements - UI themes - Better support for Thrustmaster wheels - Panther DC controller emulation - Improved arcade box art - Improved on-screen keyboard support on Nintendo Switch - iOS is no longer supported - Texture upscaling is no longer available Fixed Games - Battle Racer (new) - Doom 64 (rendering) - Mushiking 2003 2nd (new) - Sonic Adventure - Mobile Suit Gundam: Federation vs.Zeon - Dinosaur King (inputs) - Zombie Revenge (inputs) - Virtual-On Oratorio Tangram (Naomi, VMU support) - Sega Tetris (Naomi, network) - Spawn (boot) - Block Pong-Pong (inputs) - Sega Rally 2 (crash) - Jet Set Radio (audio) - King of Route 66 (microphone support)


