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Ymir v0.2.1
Zykon, 00:12, 11-01-2026
The latest Sega Saturn emulator - Ymir, has been updated.
New features and improvements - App: Added "Take Screenshot" action to File menu - App: Moved "Backup Memory Manager" action from File to System menu - Debugger: Added Dump memory region button to the Memory Viewer to dump the currently selected region to a raw .bin file in the profile’s dump path - Debugger: Display VRAM data access shifts separately from CP delays in the VDP2 VRAM access delay window and display them for scroll BGs as well - Rewind: Reset rewind buffer on hard resets and whenever the CD Block LLE settings is changed - Save states: Separated save states menu into Load and Save to avoid confusion and simplify interactions - Updater: Added compile-time flag Ymir_ENABLE_UPDATE_CHECKS to enable or disable the automatic update checker, including the onboarding process - VDP1: Reworked renderer code structure. Allows threading without affecting timings and paves way for other rendering backends Fixes - Settings: Properly reload binds for "increase/decrease speed by 25%" - Updater: Create state/updates folder before writing .onboarded file in case the user opts out of automatic update checks. Fixes update check onboarding popup always appearing on startup - Updater: Detect nightly -> stable update when the current version matches the stable version - VDP1: Reduce VBlank erase timing penalty to fix graphics artifacts in Battle Garegga's options menu - VDP2: Allow bitmap data access during SH-2 cycles. Fixes FMV flickering in Lunar - Silver Star Story, Shin Kaitei Gunkan, and Mechanical Violator Hakaider - VDP2: Apply VRAM bank data access shift to scroll BGs. Fixes shifted borders in World Heroes Perfect's demo sequence - VDP2: Disable VRAM access restrictions based on ZMCTL parameters. Fixes missing background graphics in Baku Baku Animal - World Zookeeper
Ootake v3.05
Zykon, 10:34, 10-01-2026
The PC-Engine / TurboGrafx-16 - Ootake emulator has been updated.
- When running on Windows 11, the default VSync setting is now "Off." Windows 11 automatically suppresses tearing, and disabling VSync further reduces latency - Added "Use Pad #0 (Another Pad for P1)" to the Input menu. When enabled, you can assign an additional Windows gamepad as Player 1. For example, you can use an arcade stick (#0) and a standard pad (#1) together - You can now rename CD-installed game folders. This is useful when changing names to Japanese or when a game is detected as "Unknown." (Manual renaming via Windows Explorer) 1. Open the install folder via "CD-ROM -> CD Install -> Open 'Install' Folder." 2. Rename the game's folder. 3. Rename the .cue file inside the folder to match the folder name. (Keep the .cue extension.) * Note: State save filenames will also change - Added "Check Game Name" to the CD Install menu. Displays the default name of the currently running CD game - Added support for opening ROM images with the ".sgx" extension. These will automatically boot in SuperGrafx mode - Changed the default screenshot key from [PrintScreen] to [Pause], because Windows 11 freezes the screen when PrintScreen is pressed - Adjusted sound balance to more closely match real hardware - Added "Weaken Intense Light Flashing (Salamander)" and "Weaken Intense Light Flashing (Necros no Yousai)" to the "Setting -> Improve" menu. These reduce extreme flashing effects while preserving the original presentation. Enabled by default for health reasons. Users sensitive to flashing should still take precautions - Improved recognition of later-reissued CD-ROM versions of "Monster Lair." - The later-reissued version of "Juuouki" is now recognized as "Juuouki [New] (J)." This version works properly even with System Card v2.0 or later. The earlier version "Juuouki (J)" should be played with System Card v1.0 - "Hyper Catalog 6" and "Hyper Catalog DUO-RX (Not for Sale)" are now recognized as separate titles - Improved CD-DA playback accuracy. Fixed issues such as: - "Steam Hearts": fanfare music not playing after stage clear. - "Nobunaga no Yabou: Bushou Fuunroku": freezing when playing certain tracks in the in-game CD sound test - Fixed an issue in "Seiryu Densetsu Monbit" where controls could stop responding after exiting the shrine east of Lance Village (likely also occurs on real hardware when both Memory Base 128 and Multitap are connected) - Fixed graphical corruption in "Where in the World is Carmen Sandiego?" (sprite limit behavior reproduced) - Optimized rapid-fire behavior in "Xevious: Fardraut Densetsu" when set to HIGH - Added a 59.3Hz option to "Audio -> Adjust CD-DA (for Sync)." - Reduced the time required for "Adjust CD-DA Auto Set" from 60 seconds to 30 seconds and improved accuracy - Fixed rare slowdowns on Windows 11 when GPU power-saving modes were enabled on NVIDIA or AMD GPUs, even on high-end PCs - Various minor fixes and improvements
Favorite NES games of Emu-Land forum members over 20 years
ghostdog3, 07:09, 07-01-2026
Since 2005, there have been threads on the forum about the top 10-20 favorite Dendy/NES/Famicom games. A year and a half ago, we combined them into one, and today it's time to analyze the full statistics for 20 years (2005-2025).
1. Battletoads & Double Dragon (92 points) 2. Contra (89,66 points) 3. Darkwing Duck (86 points) 4. Duck Tales 2 (72 points) 5. Teenage Mutant Ninja Turtles III (63,25 points) 6. Chip n Dale 2 (57,5 points) 7. Super Mario Bros. (53 points) 8. Battletoads (51 points) 9. Teenage Mutant Ninja Turtles: Tournament Fighters (50,25 points) 10. Battle City + Tank 1990 (50 points) 11. Chip n Dale (41,5 points) 12. Contra Force (38,66 points) 13. Ninja Ryukenden III / Ninja Gaiden III (38,33 points) 14. Felix the Cat (36 points) 15. Super C / Super Contra (35,66 points) 16. Castlevania (34,33 points) 17. Duck Tales (33 points) 18. Super Mario Bros. 3 (31 points) 19. Zen: Intergalactic Ninja (30 points) 20. Power Blade 2 (27,5 points) 21. Bucky O'Hare (27 points) 22-23. Mighty Final Fight (25 points) 22-23. RoboCop 3 (25 points) 24. Teenage Mutant Ninja Turtles (24,25 points) 25. Tokkyuu Shirei Solbrain / Shatterhand (24 points) 26-27. Jackal (23 points) 26-27. Kyatto Ninden Teyandee / Ninja Cat (23 points) 28. Teenage Mutant Ninja Turtles 2 (22,25 points) 29. Castlevania III / Akumajou Densetsu (21,33 points) 30. Tiny Toon Adventures (21 points) 31-33. Castlevania II: Simon's Quest (20,33 points) 31-33. Double Dragon 3 (20,33 points) 31-33. Ninja Ryukenden / Ninja Gaiden (20,33 points) 34-37. Guardian Legend (20 points) 34-37. Mega Man / Rockman (20 points) 34-37. Metal Gear (20 points) 34-37. Prince of Persia (20 points) 38. Kunio Kun no Nekketsu Soccer / Goal 3 (19,1 points) 39. Flintstones: Rescue of Dino & Hoppy (18,5 points) 40. New Ghostbusters II (18 points) 41-42. Jungle Book (17 points) 41-42. Jurassic Park (17 points) 43. Ninja Ryukenden II / Ninja Gaiden II (16,33 points) 44. Kick Master (16 points) 45-47. Alien 3 (15 points) 45-47. Mitsume Ga Tooru (15 points) 45-47. Super Spy Hunter (15 points) 48-51. Captain America and the Avengers (14 points) 48-51. Little Nemo the Dream Master (14 points) 48-51. Side Pocket (14 points) 48-51. Super Mario Bros. 2 (14 points)
The original thread contains all games with rankings and scores (259 rankings!), as well as a list of the top 10 most frequently cited favorites. These include several games not included in the main top 20.
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