Thunder Fox
1 AATA-ACBE Normal-game clock starts at 100 2 AATA-AEBE Normal-game clock starts at 200 3 LATA-AEBE Normal-game clock starts at 250 4 AATA-AJB2 Long-game clock starts at 400 5 AATA-ALB2 Long-game clock starts at 500 6 LATA-ARB2 Long-game clock starts at 750 7 XETA-AWB2 Long-game clock starts at 999 8 AJTA-AA6A Infinite time--most of game 9 AANT-AADW Start with 1 life 10 AENT-AADW Start with 2 lives 11 ANNT-AADW Start with 4 lives 12 AJNT-AABT Start at stage 2 13 ANNT-AABT Start at stage 3 14 ATNT-AABT Start at stage 4 15 AYNT-AABT Start at stage 5 16 A2NT-AABT Start in stage 5 against giant robot 17 JZWA-AAGC Flame throwers have less fuel 18 AKWA-AAGG Each bazooka holds 2 rounds 19 AZWA-AAGG + AZXA-AAAG + AZXA-AAAR Each bazooka holds 5 rounds 20 BFWA-AAGG + BFXA-AAAG + BFXA-AAAR Each bazooka holds 9 rounds 21 CBWA-AAF8 Each machine gun holds 10 rounds 22 EZWA-AAF8 Each machine gun holds 25 rounds 23 LBWA-AAF8 + LBXA-AAAC + LBXA-AAAL Each machine gun holds 50 rounds 24 XFWA-AAF8 + XFXA-AAAC + XFXA-AAAL Each machine gun holds 99 rounds 25 BBFA-AA46 No loss of life if sucked into space 26 AAZT-AADN + ABCT-AAD0 All weapons have unlimited capacity 27 A2VT-AA3R Invincibility 28 AENT-AAB0 + AENT-AACG Start with 2 credits 29 ANNT-AAB0 + ANNT-AACG Start with 4 credits 30 A6NT-AAB0 + A6NT-AACG Start with 8 credits 31 BENT-AAB0 + BENT-AACG Start with 10 credits 32 AC6T-AAEW Infinite credits
Lander (1983)(P.W. Norris)
Игры ZX Spectrum
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