Night Trap
Augurs Total Time To Capture Augurs Room 0:12 2 2 Hall 1 0:27 2 4 Living Room 0:36 1 5 Bedroom 0:43 1 6 Bathroom 0:49 1 7 Bathroom 1:06 1 8 Living Room 1:24 1 9 Kitchen 1:39 1 10 Entry Way 2:58 2 12 Entry Way 3:15 1 13 Hall 1 3:26 1 14 Bedroom 3:32 1 15 Living Room 3:42 2 17 Hall 1 3:47 1 18 Driveway 4:11 1 19 Hall 2 4:22 1 20 Bathroom 4:38 1 21 Bedroom 4:55 1 22 Living Room 5:04 1 23 Living Room 5:32 1 24 Bedroom 5:36 1 25 Driveway 5:40 Code Change Entry Way 5:53 1 26 Living Room (code still blue) 6:10 1 27 Hall 1 (code has changed) 6:19 2 29 Hall 2 6:50 2 31 Hall 2 7:05 1 32 Kitchen 7:27 2 34 Bedroom 7:41 1 35 Driveway 7:51 2 37 Hall 1 8:02 1 38 Bedroom 8:14 2 40 Hall 2 8:27 1 41 Hall 1 8:40 2 43 Bedroom 9:00 Code Change Living Room 9:11 1 44 Living Room 9:22 1 45 Entry Way 10:48 1 46 Hall 2 10:54 1 47 Driveway 10:58 1 48 Driveway 11:31 1 49 Hall 1 12:04 1 50 Living Room 12:37 1 51 Bathroom (save Lisa) (a) 13:15 1 52 Hall 1 13:37 Code Change Entry Way 13:50 CD Change 13:57 2 54 Living Room 14:15 Code Change Living Room 14:41 2 56 Hall 2 15:04 2 58 Entry Way 15:30 Eddie Hall 1 (b) 16:28 1 59 Driveway 16:38 2 61 Hall 2 16:45 1 62 Living Room 16:59 1 63 Hall 1 17:13 1 64 Bedroom (save Ashley) (a) 17:26 1 65 Living Room 17:38 1 66 Hall 2 17:47 1 67 Living Room 17:56 1 68 Bathroom 18:00 2 70 Hall 2 18:13 1 71 Driveway 18:17 1 72 Driveway 18:27 2 74 Entry Way 18:34 1 75 Living Room (save Cindy) (c) 19:07 Megan Hall 1 (kill Megan) (d) 19:09 1 76 Hall 1 (save Megan) (a) 19:21 2 78 Living Room 19:56 Tony Entry Way (save Kelley) (e) 20:12 2 80 Living Room 21:03 Charlie (SCAT) Hall 2 (b) 21:19 2 82 Bedroom 21:31 1 83 Driveway 21:45 1 84 Kitchen 21:53 2 86 Hall 2 22:11 2 88 Bedroom 22:24 2 90 Hall 1 23:06 1 91 Hall 2 23:18 1 92 Hall 1 23:34 Jeff Martin Living Room (with SCAT Swanson) (b) 23:37 Jeff Martin Living Room 23:54 1 93 Driveway 24:04 1 94 Living Room 24:28 1 95 Hall 1 24:30 Sheila Martin Bedroom (save Kelley) (f) 24:54 Victor Martin Bathroom (save Kelley) (g) 25:10 Sarah Martin Hall 2 (save Kelley) (h) 25:38 Kelley Hall 2 (i) (a) If missed, immediate disconnect by Simms (b) If trapped, no perfect game (c) If missed, disconnect by Jeff a few minutes later (d) If trapped, immediate disconnect by Simms (e) If missed, disconnect by Sheila and Victor a few minutes later (f) If missed, Sheila bites Kelley after Victor and Sarah are trapped (g) If missed, Victor bites Kelley after Sarah is trapped (h) If missed, Sarah bites Kelley (i) Only in a perfect game
Chuckie Egg - Designer (1984)(P&M Software)
Игры ZX Spectrum
» ТОП 10-20 любимых игр на Dendy/NES/Famicom 11:26
» Обсуждение русификаций игр 11:00
» Непроходимые "мёртвые" ситуации в играх 10:42
» Эротизм в играх 09:15
» [PC] System Shock: Enhanced Edition - застрял на 6-ом этаже 07:06
» Famicom Cartridge Schematics & PCBs 06:18
» Liko KL-235 Помощь новичку 03:53
» [PSX] King's Field, патч от зависаний пиратского перевода 01:36
» [PSX] CTR-tools - набор утилит для Crash Team Racing 00:56
» Picostation PS1 00:52
» Эмуляция Nintendo Switch 22:23
» Кино 22:04
» Эмуляционный арт 21:07
» Нейросети, ИИ и всё, что с ними связано 20:02
» [NES] хак/перевод M&M Heroes 19:49