- fix game geometry on windows - cmake: wxWidgets Release config for visual studio - libretro: put " " between version and git sha - libretro: remove "-" between version and git sha - libretro: set version with git sha - cmake: use Win32Deps when mingw cross compiling - builder: freetype 2.9.1 -> 2.10.0, verbose make - builder: opensuse update 2 - builder: updates for opensuse, refactor cross deps - cmake: only link SetupAPI on win32 if it's found - cmake: add -lSetupAPI to SDL2 libs for win32 - update win32 dependencies submodule - remove .clang-format, update .travis.yml - add unistd.h compat header for visual studio - [SDL Front] MSVC doesn't have an unistd.h system file, closest is io.h, this will fix building the SDL frontend with msvc again - fix starting game pos and geometry - cmake: move wx funcs and macros into separate file - fix lang in changelog, add bios to issue template
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