Emulation fixes: - ARM: Fix LDM^ with empty rlist - Core: Fix first event scheduling after loading savestate - GB Serialize: Fix switching speed modes when loading a state - GB: Fix skipping BIOS - GBA Memory: Fix loading Thumb savestates when in ARM mode - GBA Video: Fix window start on modes 3-5 with mosaic - GBA Video: Fix mode 3-5 overflow with mosaic Other fixes: - GBA: Fix non-USA 1.0 FireRed misdetecting as a ROM hack - GBA: Fix crash when ROM loading fails - GBA e-Reader: Fix bitmap short strip scanning - GBA Video: Fix mode 5 frame 1 caching - GBA Video: Don’t attempt to copy invalid registers when switching renderer - Qt: Fix crash when switching from high-resolution OpenGL renderer to software - Qt: Fix OpenGL renderer lagging behind when fast-forwarding - Qt: Fix smudged window icon on Windows - Qt: Fix saving settings enabling camera when camera name changes - Qt: Fix frames getting backlogged - Qt: Restore maximized state when starting Misc: - Core: Truncate preloading ROMs that slightly exceed max size - GBA: Default-enable VBA bug compat for Ruby and Emerald ROM hacks - GBA Memory: Log GPIO writes on non-GPIO carts as Pak Hardware instead of Memory - Qt: Add ROM filename and size to bug reporter - Qt: Improve handling of disabling VBA bug compat mode

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