Вышла новая версия одного из лучших эмуляторов NES (Famicom, Dendy).
Qt/SDL Build Improvements - Added Windows to supported operating systems - Now buildable against both Qt5 and Qt6 - Unix OS build fixes Qt/SDL New Tools - Added a pattern table tile editor to the PPU viewer - Added a sprite table viewer window - Added an NES palette color editor tool. Can now edit palette RGB values in realtime Qt/SDL Nametable Viewer - Added tile and attribute gridlines visibility feature - Rearranged window layout - Viewport now has zoom levels - Viewport now has context menu functionality Qt/SDL PPU Viewer - Added tile gridlines visibility feature - Improved active palette display - Added pattern table tile viewer context menu options - Added a click or hover focus policy option to select tile via mouse Qt/SDL Movies - Added AVI and WAV recording capability Qt/SDL Trace Logger - Fixed buffer overrun issue - Improved disk write performance Qt/SDL Hex Editor - Improved editor responsiveness - Added a font selection option for text customization - Added row / column coloring options Qt/SDL GUI Improvements and Bug Fixes - Added main menu hide feature - Accelerators added to main menu - Hot key interface re-worked to better integrate with main menu shortcuts - Added menu preset options for autofire pattern and fixed timing issues - Added an quick access link to fceux online documentation - Added a recent ROMs list to the main menu - Added TBL support to hex editor - Bug fixes for using native OS QFileDialog option - Added RAM init menu options - Added Qt style plugin and stylesheet selection/load options to UI config window - Added feature that allows the binding of gamepad buttons to key sequences that can trigger GUI shortcuts - Added PPU overclocking feature to timing config window Qt/SDL Video Improvements and Bug Fixes - Added aspect ratio selection support - Added viewport cursor and draw input aids options - Added visible scanline entry fields to video config window - Fixed crash issues when switching between OpenGL and SDL drivers - Fixed New PPU selection via video config window - Fixed image distortion issues when using various video scalers and clipping - Screen shot function now captures raw window pixels to allow for higher resolution, aspect ratio and scaler effects to be seen in image - Added NTSC/PAL/dendy auto detection at ROM load Qt/SDL Stability Fixes - Fixed various segmentation faults - Fixed various memory leaks caught by valgrind - Cleaned up many compiler and cppcheck warnings

Castlevania
Игры NES / Dendy
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