New Features - Zipped and gzipped SMD ROMs are now supported - Gain control for overall volume and FM/PSG invidually Accuracy/Completeness Improvements - Fixed timing of a few instructions in Z80 core - Added optional emulation of YM2612 imperfections (aka "ladder effect") - Fixed some unintentional extra precision in some FM LFO calculations - Added a 1 sample delay in some FM operator results when used as modulators to match hardware Bugfixes - Fixed regression in NBA JAM TE and possibly other 32MBit Acclaim mapper titles - Added code to handle controllers that have their d-pads mapped as buttons or axes - Removed some problematic SDL2 game controller mappings - Fixed crash that occurred when releasing mouse too clickly when loading a ROM - Fixed SMD ROM support - Fixed handling of audio contexts with more or less than 2 channels - Fixed off-by-one error in IO device selection UI - Fixed regression in GDB remote debugging support on Linux and OS X Other Changes - MegaWiFi hardware can now be enabled by a header string (still gated by config) - Tweaked the style of checkboxes in the Nuklear UI to hopefully make the on/off state more clear
Super Air Zonk: Rockabilly-Paradise
Игры PC Engine CD / Turbo Grafx CD
» проблемы с доп звуком на famicom 12:25
» bSNES - эмулятор Super Nintendo 12:10
» [PC] Battletoads Returns: Triple Punch 11:58
» Игры PS1 для Guncon на ps2 FMCB. 11:55
» [All] Фоторежимы в гоночных играх 11:34
» [SMD] Mortal Kombat 3 Ultimate Hack 11:30
» Клон T2b-7 и проблема со звуком 10:46
» Пройденные игры 09:57
» Вопросы новичков 09:36
» [NES] Contra - Heart of Galuga 09:30
» Всяческие моды на Retro Genesis 300 игр 09:03
» Цена вопроса картриджей 08:51
» Большая коллекция багов в играх 08:49
» Правильный RGB-мод для SM801-A1 06:01
» Picostation PS1 05:31