WHATS NEW IN VERSION 2.1
------------------------

Additions

  Added a new MVS general Bios setting 'Enable 1Up Coin Move'. When enabled this setting
    will force a coin entered into a cab with only one coin chute to register on the 2Up
    side as long as the 2Up start button is held down while the coin is entered. The Bios
    should be set to USA region and Arcade mode or VS-Mode must be enabled and supported
    by the game being played for this feature to work.
  Added a new MVS general Bios setting 'Enable Arcade Protect'. This setting is designed
    to allow the Universe Bios to be run easier in an arcade environment. It basically
    protects the Universe Bios settings and operator by doing the following;
     - The Test mode button must also be pressed with the normal button codes to access
       the Main Universe Bios menu, Memory Card Manager, Test Mode or Controller Test.
     - If a game was to crash for any reason the system will reset and start over instead
       of stopping and displaying the error on screen. This is how the normal Bios works.
    When using this new setting one should also disable Input Crossing and the In Game
    Memu to stop other methods of adding credits or cheating.
  Added the ability to fade out music in the Jukebox Player instead of stopping it dead
    (nice if you want to record never ending tracks but it does not work with all games).
  Added an option to soft reset the system from the crosshatch screen.
  Added an option to get to the memory viewer from the crosshatch screen, this can be
    helpfull in tracking hardware faults if you only get the cross hatch from power on.
  Added the ability to change game SLOT in the memory viewer (use select buttons). 
  Pressing only button A on the splash screen will make it disappear faster.

Speedups

  Speeded up the way cheats are patched into memory a little (unlooped code).
  Speeded up coin to select button swapping (code was running twice per frame).
  Speeded up the ingame menu check by putting some code in place of a waitloop.

Changes

  Removed the welcome message the first time the bios is run on MVS hardware. Instead it
    will default to Euro Arcade mode and the BootUp HW Test will also be disabled.
  The Universe Bios will now force a backup RAM test when its first run in a new system.
  Removed the option to disable the splash screen (MVS hardware only).


Fixes

  Fixed possible gfx garbage behind the SNK logo at the bottom of screen in test mode.
  Fixed possible bug that could cause (under certern situation) the buttons not to respond
    after an exception error on AES hardware only.
  Fixed a NeoGeo logo curruption issue in the Universe Bios menus if you exited the slot
    selection screen without choosing a slot first (affected 2SLOT hardware only).
  Fixed the kof2003 official MVS cart not changing languages correctly in arcade mode. The
    problem was caused by SNK/Playmore locking the language to English on English carts.
  Fixed Matrimelee not changing language when changing region on MVS hardware in arcade mode.
  Fixed Metal Slug 4 music in the jukebox player as it played distorted if you used the
    jukebox before allowing the game to play.
  Fixed the SoftDIPs in Samurai Shodown 4 through Samurai Shodown 5 Special so when in
    Japan region the language setting shows 'Japanese' instead of 'English'.
  Fixed the SoftDIPs in Baseball Stars Pro when in USA region (demo sound DIP placement).
  Fixed a SoftDIP problem that could cause DIP settings to appear wrong in some games after
    changing regions (affected games that have a different ammount of DIPs per region).
  Fixed a minor ingame menu color problem in King of Fighters 2003 on MVS hardware.
  Fixed the exception error and memory viewer screens so that text is now readable
    in King of Fighters 2003 on MVS hardware.
  Fixed Aero Fighters 3 to stop showing level select when in arcade mode on AES hardware.
  Fixed King of Fighters 2001 MVS version console mode menu select pointers.
  Fixed King of Fighters 2001 MVS version console mode menu colors from going wrong when  
    starting a 2 player game (single all and pratice text).
  Fixed the SoftDIPs to work when playing the newer (less censored) version of Samurai
    Shodown 5 Special on AES hardware in arcade mode.
 
Cheats

  Made AES Samurai Shodown 5 Special Fatal unlock and sound fix one cheat.
  Added Shrink Mode cheat to Samurai Shodown 5 Special.
  Added cheats to enable blood in King of Fighters 97, 98 and 99.
  Added cheats to enable blood in Samurai Shodown 1, 2 and 3.
  Added cheats to enable blood in Ganryu.
  Added cheats to Samurai Shodown 4 to play as Zankuro.
  Added cheats to Samurai Shodown 5 to play as Yumeji or Sankuro.
  Added cheats to Kabuki klash to play as bosses.
  Added cheats to Rage of Dragons to play as Abobo and Johann.
  Added cheats to Sonic Wings 3 to play as Red Rabbit or Diabloon.
  Added a secret character cheat to World Heroes Perfect.
  Added a secret character cheat to Magical Drop 2 and 3.
  Added a secret character cheat to The Last Blade.
  Added a secret character cheats to The Last Blade 2.
  Added auto fire cheats to all games in the Metal Slug Series.
  Added auto fire cheats to Sonic Wings 2 and 3.
  Added auto fire cheats to Ghost Pilots.
  Added auto fire cheats to Zed Blade.
  Added Infinite Time cheats for 2Up, 3Up and 4UP in League bowling.
  Added cheats for King of Fighters Special Edition 2004 hack.
  Added cheats for King of Fighters 10th Anniversary hack.
  Fixed cheats to show in the korean version of Samurai Shodown 2.
  Fixed boss cheat to work in the korean version of King of Fighters 1999.
  Fixed cheats in the alt version of Magician Lord.
  Fixed AES infinate credit cheats in Sonic Wings 2 and 3.
  Fixed some minor spelling mistakes in the cheat engine.

CRC additions

  King of Fighters Special Edition 2004 hack.
  King of Fighters 10th Anniversary hack.
  King of Fighters 2003 Ultra Plus bootleg.
  King of Fighters 1999 (korean MVS version).
  King of Fighters 2002 Plus (alt bootleg).
  Samurai Shodown 2 (korean MVS version).
  Samurai Shodown 5 Special MVS version.
  Samurai Shodown 5 Special newer AES version.
  V Liner alt set.


---------------------------------------------------------------------


WHATS NEW IN VERSION 2.0
------------------------

IMPORTANT.

  This release will totally reset the MVS backup memory. This means UNIVERSE BIOS settings,
  SoftDIPs, and game settings will be lost. This will also happen when upgrading from a
  previous version. You will need to enter initial soft dip settings again. Multislot users
  will need to set the 'game select' softDIP to free if you wish to allow game swapping
  before entering credits. Regions stored on memory cards (AES users) will also be lost
  until set up again but saved game data will not be lost.

Samurai Shodown 5 Special related stuff.

  Removed the protection stoping the game from running in Arcade mode on AES hardware.
  Added a cheat to unlock fatalities which were censored out of the AES original cart.
  Added a cheat to fix the round win sounds that were broke in the AES original cart.
  Added some game cheats to the database for the game.
  Added CRC info into the CRC database (for the original AES cart only so far).
  Fixed the NeoGeo logo in the splash screen when this game used (it was not centered).
  Fixed sound in the Jukebox if accessed from system power on.

Changes

  Added code to fully reset backup RAM when a MVS system is run for the first time with the
    UNIVERSE BIOS installed. This is to ensure correct SoftDIP compatability is maintained.
  Added A new Patch Memory option to the In game menu.
  Exiting the In game menu is now done by pressing button C.
  Added a reboot option from the exception error screen.
  Improved the splash screen (this could still be subject to change).
  Improved the multislot only game selecting screen (shows before jukebox and CRC check).
  Improved the Jukebox sound initilize routine. This results in the 'error starting sound'
    error showing less when entering the jukebox, espicially with some older games.
  Disabling the startup hardware test now also skips the callender test.
  You will now see a Blue sreen on AES hardware if you power on the unit with no game in.
  Removed the 'game select' softdip remembering code added in v1.3 because it never worked.

Fixes

  Fixed an Addres Error that only affected SLOT2 hardware happening after the unibios splash
    screen if the 'bootup HW test' was disabled from the unibios general settings.
  Fixed the force AES option (shows when system has a hardware fault) so it now sets up a
    default Region of 'Europe', mode of 'Console' and also sets up the default soft dips.
  Fixed the rogue green pixel strips that appeared on screen momentarily during the fade
    in and out of the splash screen (mainly visable on AES hardware only).
  Fixed the rogue pixel strips that could sometimes appear on screen momentarily during
    entering and exiting the in game menu (this problem only happened sometimes).
  Fixed a small issue that could make some softdips become messed on multislot hardware
    for games not in slot1 (mslug3 and kof2001 for example).
  Fixed a possible language soft dip display issue with Rage of the Dragons.
  Fixed an issue that affected soft dips in 'Street Hoop' when in Japan region. While its
    not perfect its still far better than it was (dips are now correctly named).
  Fixed an issue that affected soft dips in 'Samurai Shodown 4' & 'Samurai Shodown 5' when
    in Japan region (in relation to the blood setting). While not perfect you can now turn
    on Blood far easier than before.
  Fixed a issue that caused WindJammers to crash after the bonus bowling level.
  Fixed the MVS version of kof2001 to romove the small green line that appeared across the
    screen in console mode, problem produced from the menu color fixes added in v1.3.
  Fixed the MVS version of kof2003 so that when in the cheat database the ammount of cheats
    is now displayed instead of a blank space.

Cheats and CRC

  Added cheat to enable '4way battle mode' in Kizuna Encounter.
  Added a cheat to play as Zankuro in samurai shodown 3.
  Fixed Rage of the Dragons 1up infinite energy cheat from locking up the game at the
    end of a round if game timer runs down to zero.
  Added a cheat to force Japanese language in kof2003 as there is a problem with the
    game not setting a Japan language on multislot hardware when in Japan region.
  Added crc for a new found 2020 super baseball version.


---------------------------------------------------------------------


WHATS NEW IN VERSION 1.3
------------------------

AES support (nuff said).

  some AES notes.....

  Region settings are saved to the memory card, however if no card is available on
    power up the system will default to EURO / CONSOLE operation.
  To do a hardware check hold buttons A+B+D during power up this will keep the system
    looping through a hardware check until all buttons are released.
  When in ARCADE mode devmode is enabled and cannot be disabled.
  There is no attract mode sound for some games in MVS mode. This is beacuse they
    read the demo sound soft dip from backupram (which the aes dosnt have)
    instead of the adjescent RAM location (this problem exists on the DEBUG bios also).
  Some early games (nam75 for example) will have currupted 'how to play' screens.
    This is because the AES does not have the needed character font the MVS has.
  When in USA mode some games will have a currupted 'winners dont use drugs' screen.
    This is because the AES does not have the needed character font the MVS has.
  The Test Mode menu is not availabe for use.

Additions

  The NeoGeo/ProGear logo now displays only once at the beginning when in console mode
    to match bios on AES.
  New entry method to access the in game menu, START+A+B+C. Old access methods are
    still usable.
  Ability to abort the game cart crc check while its calculating. 
  Ability to exit from slot selection screen (multislot hardware only).
  Enabled the AES controller test, access via holding player 2 A+B+C+D during power on or
    splash screen.
  68000 exception handling. Instead of games reseting they will stop and the current 68000
    status will be displayed.
  Simple memory/vram viewer that can be accesses from the hardware error screen.

Changes

  Exiting the jukebox or crc check on multislot HW now restores the initially used font.
  Added a shadow to bring out the NeoGeo logo in the splash screen and main menu.
  Made the Red color used in the Splash Screen and main menu a little darker.
  Improved the hardware check so you only see a couple of flashes on screen at power on
    instead of lots of green garbage.
  Improved the hardware error screens to make them look nicer but I'm sure you will never
    want to see these.
  Changed the test mode hardware test so that the test memory card section no longer looses
    any data on the card. This problem affected the original BIOS also.
  Changed some very bad English in the card manager including one point where the word 'no'
    should actually be 'yes' when it comes to confirming data delete. This problem affected
    the original BIOS also.

Fixes

  Fixed an issue that caused some hardware error messages appear darker or distorted.
  Fixed the 'gameselect' option being lost the first time the UNIVERSE BIOS is used on
    multislot hardware.
  Fixed button (A) not responding when trying to continue from failed HW check when using
    a joypad.
  Fixed credits from 2nd coin shoot not showing but still registering in VS-MODE when the
    game dosent support it.
  Fixed the select buttons not registering in the testmode input test when in console mode.
  Fixed testmode input test so that the input crossing feature does not take effect while
    testing buttons. 
  Fixed a problem in the memory card manager that stoped the letter 'o' visually showing when
    selecting a card name. This problem affected the original BIOS also.
  Fixed a clicking sound that sometimes happened during boot if the hardware check was disabled.
  Fixed a soft dip issue that could cause confusion (because we force softdips to display in
    English). Basically in some games the language softdip setting is different depending on
    region. For example the kof games default language now reads 'Japanese' instead of 'English'
    when in Japanese mode. There could be issues like this in other games too, if you find any
    please let me know.

Game Fixes

  Fixed Sengoku 3 language not changing when swapping region in arcade mode.
  Fixed many menu problems in the official kof2001 mvs cart when in console
    mode (there are still problems though). 
  Fixed a Matrimelee font problem in menus on multislot hardware and in the
    jukebox / crc check on slot1 hardware.
  Fixed Pochi and Nyaa sound distortion in the jukebox if the game is not
    allowed to run first.
  Fixed missing font in crc check, jukebox, and ingame menu for KOF2003.

New and Updated Cheats

  SNK vs Capcom
  Samurai Shodown 5
  Metal Slug 5
  King of Fighters 2003
  Pochi and Nyaa
  Zintrick
  Samurai Shodown 2

New original/hacked game CRC's to database

  SNK vs Capcom
  SNK vs Capcom (bootleg cart)
  Samurai Shodown 5
  Metal Slug 5 (MVS and AES)
  Pochi and Nyaa
  King of Fighters 1997 Plus
  King of Fighters 2001 (alternate set)
  King of Fighters 2002 Plus
  Metal slug 4 Plus
  Metal slug 5 Plus
  SNK Vs Capcom Plus
  SNK Vs Capcom Super Plus
  King of Fighters 2003 (MVS and AES)
  King of Fighters 2003 (bootleg cart)
  Top Hunter: Roddy & Cathy (set 2)


---------------------------------------------------------------------


WHATS NEW IN VERSION 1.2
------------------------

Additions

  Added Multislot support to the Jukebox Player and Gamecart CRC check.
  Added the ability to continue on from a hardware error.
  Allowed Test Mode button to give access to TEST mode menu while in console mode.
  Cheats for MATRIMELEE added to the cheats database.

Test mode improvements

  Time added to main test mode menu screen (date format changes from euro to usa region).
  Crosshatch test shrunk to match fullscreen used by most games.
  Full color fade bars in color test (why the original BIOS never did this is beyond me).
  Setting up the code number will now be in English even when set to Japan region.
  Soft DIP settings will always be in English even if set to Japan region. (Soft DIPs
    shown will always be from Euro region, this means some settings will not work unless
    system set to EURO region, like the language soft DIP for example).

Changes

  Disabling the hardware test (general bios settings) now disables the Z80 test also.
  Visually improved the gamecart crc check screen making it better.
  Games that use the protected banking system no longer calculate the crc32 for those
    banks, instead it is indicated that they are custom.
  Doing a 'WORK RAM TEST' (all hard dips on at power on) no longer clears region settings.
  Updated CRC32 database although there could still be errors.

Fixes

  Fixed a lockup if entering the Memory Card Manager or Test Mode from the splash screen
    when running in console mode with hard DIP 8 (stop) on.
  Fixed 'unlock Kyo & Iori' kof99 cheat (no longer jumps to character select after win).
  Fixed distorted music in Jukebox Player with games ROTD, KOF2002 and MATRIMELEE.
  Fixed REALBOUT2, KOF98, NEOCUP98 and BREAKREV reset on the 'winners dont use drugs'
    screen on multislot Hardware.

---------------------------------------------------------------------


WHATS NEW IN VERSION 1.1
------------------------

Additions

  Added support for the correct USA BIOS coin inputing when in USA arcade mode.
    This allows for seperate coin input for player 1 and 2.
    The ability to use 4 coin inputs (turned on via hard dip 1).
    The ability to start a 1 player game on players 2 side.

  Added support for VS-MODE in Euro and Japan region for games that use it (fighters).
    This mode is enabled by simply turning on hard dip 2, when enabled games use a coin
    inserting like USA as mentioned above. I have also patched test mode so the setting
    shows in the hard dips menu. VS-MODE may do more also ingame but I am not sure.

  Program ROM crc checking
    This option allows you to confirm your program roms are not bad. NOTE, not all crc's
    are yet in the database so many roms may give a '??' or 'NG' error when they are
    correct. If you get either of these messages please email me with the details.

  In game menu system
    Access to debug dips (now removed from the main menu).
    Hardware reset option.

  The debug dip cursor now wraps from left to right / right to left.
  MVS hardware type is now displayed in bottom right corner of the main menu.
  Changed button detection which should make selecting regions on some machines easier.
  When in Euro or Japan mode I have made coin shoot2 '1coin 1credit' by default.

Cheats/Debug DIPs

  Fixed a possible crash/lockup situation when accessing the cheat engine.
  Fixed some typos and incorrect cheat descriptions in the cheats engine.
  Added more cheats to the cheat engine database.
  Cheats that use debug dips now clear the dip/s they set when that cheat is disabled.
    (dips set by cheats show on debug screen by hilighting dip number)
    (dips are not cleared if it is also set in the debug dip settings)
  Blazing star no longer resets when exiting from the in game menu in console mode.
    (The reset was programmed by game design)

Jukebox

  Fixed an issue that could cause an lockup when entering the jukebox.
  Added an error message if for some reason the sound dosent initilize.
  The initial sound used when entering the jukebox will now be a valid one.
  Fixed all games that played double samples at the beginning of tune.
  Fixed a issue that caused sound effects not to play in 'Nightmare in the Dark'.
  Fixed a issue that caused 'Puzzle Bobble 2' music not to play.

Visual

  The splash screen now fades in and out.
  Changed the effect used when deleting menu screens a little.
  Made the in game menus background color a little darker.
  Fixed an issue with font colors when game in slot1 is 'Fatal Fury III'.
  Fixed small red lines in splash screen and main menu when using certain games.
  Fixed NeoGeo logo not showing on splash screen and main menus on 4/6slot hardware.
  Fixed NeoGeo logo on 2slot hardware if NAM1975 or PBOBBLE2 was the first game.

Misc

  Fixed possible crash on 'Winners Dont use Drugs' if debug dips used on a multislot.
  Fixed possible crash when exiting debug dips settings on a multislot system.
  Fixed Hard DIP 8 not forcing pause in console mode.

---------------------------------------------------------------------


WHATS NEW IN VERSION 1.0
------------------------

Initial release