 no_obj_code	; ...
 object_player	; 1
 object_player	; 2
 loc_0_AE2D	; 3   ?	reload gfx?
 object_delete?	; 4
 hodulya_golova	; 5 (       )
 object_verevka	; 6
 object_verevka	; 7
 loc_0_B5D1	; 8
 loc_0_CFD0	; 9
 object_muhi	; A 
 object_Psyko_Pig	; B   ;	   
 object_dmg_hit	; C 
 object_level1_boss_noga ;	D  	  
 object_level1_boss_turrets ; E       (2 )
 object_level1_boss ; F
 object_level1_boss_bullet	; 10	 	  
 object_tall_walker ; 11 
 object_tall_walker ; 12
 object_raven	; 13
 object_dead_raven	; 14
 object_invader	; 15   
 object_raven_large ; 16
 object_dragon	; 17
 object_bike	; 18  	 , 	5- ,  7	
 object_set_palette ; 19
 object_infernorace_animation ; 1a
 hodulya_golova	; 1b
 hodulya_palka	; 1c
 flying_life_bar	; 1d    
 object_fireball	; 1e   	 1-	
 loc_0_E2A4	; 1f
 object_psyko_Pig_ambush ;	20        	
 object_turbo_tunnel_falling_obstacle ; 21
 object_WARP	; 22  warp/hodulya poyavlenie
 object_turbo_tunnel_obstacle ; 23
 object_turbo_tunnel_obstacle ; 24
 object_turbo_tunnel_obstacle ; 25
 object_checkpoint_part1 ;	26   - - ( ) ( )
 object_checkpoint_part2 ;	27
 object_turbo_tunnel_rat_rocket ; 28    
 object_turbo_tunnel_falling_obstacle ; 29	      
 object_turbo_tunnel_obstacle_up ;	2a
 object_turbo_tunnel_fly_obstacle ; 2b      
 object_turbo_tunnel_balls	; 2c    
 object_saturn_toadtrap ; 2d     2- 
 object_electro_trap ; 2e	2-  
 object_raven_claw	; 2f    
 objects_power_ups	; 30    	
 object_retro_blaster ; 31
 object_retro_blaster_shoot ; 32  	 2- 
 object_snowman	; 33
 platform_on_last_level ; 34
 object_level4_platform_mov_down ;	35    
 object_prujina	; 36
 object_rotating_spike ; 37     
 object_ice_cube	; 38
 object_sosulka	; 39
 object_snowball	; 3a  ili electrozaryad
 object_snow	; 3b   
 object_leve4_wall	; 3c    	
 object_large_snowball ; 3d
 object_level4_moving_platform ; 3e
 object_level4_wall_moving	; 3f    
 object_level4_spike_moving ; 40
 object_level4_checkpoint ; 41
 object_levels_xz	; 42  vsegda na	urovne (effect?) (levels 4,6,8)
 object_level4_sosulka_kamennaya ;	43
 loc_0_FD9E	; 44
 object_level4_spike_moving ; 45
 object_dead_robo_manus_ili_begushaya_krisa ; 46	ili koroleva
 object_giblet	; 47    
 object_inferno_race_create ; 48
 object_turbo_tunnel_warning_sprite ; 49
 object_elevator_platform ; 4a
 object_rat_race_palette_fade ; 4b
 object_snake	; 4c
 object_snake_animation ; 4d   SNAKE PIT LEVEL
 object_snake_hide_head ; 4e
 snake_pit_xz	; 4f
 object_sentry_drone ; 50
 object_slizen	; 51  8-     
 object_gas_turret	; 52
 object_gas	; 53
 object_ventilyator ; 54
 object_ventilyator ; 55
 object_veter	; 56
 object_ball	; 57  level-8
 loc_0_F4CB	; 58
 object_ball_laucnh_hole ;	59  level-8
 object_l10_xz	; 5a
 object_screen_light ; 5b		    1- 
 object_hordhead	; 5c   	
 object_last_lvl_flying ; 5d    
 object_last_lvl_flying ; 5e
 object_palka_v_stene ; 5f
 object_last_lvl_head ; 60
 loc_0_F350	; 61
 object_swellcheeks ; 62    
 object_level1_boss_dmg_spr ; 63   	  
 object_level1_boss_ball ;	64  ;   	 
 object_level1_boss_dead ;	65     - 4.
 rocket_rat2_inferno ; 66
 inferno_race_electricity ; 67
 object_level5_watermine_p1 ; 68  (takje inferno fires)
 object_level7_fires ; 69
 object_level7_rockets ; 6a
 object_shesterenka ; 6b  terra tubes
 object_water_hit	; 6c     
 object_robot	; 6d terra tubes
 object_electrofish ; 6e
 object_hammerfish	; 6f
 object_shark	; 70
 object_shark	; 71
 object_utka	; 72
 object_angelica_ili_pimpl	; 73
 object_verevka_s_propellerom ; 74
 object_terra_tubes_xz ; 75
 object_vodovorot	; 76
 object_brevno	; 77
 object_level5_watermine_p2 ; 78
 object_big_blag	; 79
 object_electroball ; 7a
 object_electroball_phase2	; 7b
 object_general_slaughter ; 7c
 object_robu_manus	; 7d
 object_dark_queen	; 7e   poyavlaetsa 2 raza
 object_last_lvl_end ; 7f	   