name	 bottle
health   0
type     item
subtype  weapon
weapnum  2
shootnum 3
remove   0

nolife   1

anim idle
	loop   0
	offset 29 25
	bbox   28 20 14 6
		attack  0
		delay  10
	frame  data/chars/todd/bottle.gif

anim  fall
	loop  0
		jumpframe  0 2 0 0
		offset  29  25
		bbox  28  20  14  6
		attack  0
		delay  10
	frame  data/chars/todd/bottle.gif
	frame  data/chars/todd/bottlefall1.gif
	frame  data/chars/todd/bottlefall2.gif
	frame  data/chars/todd/bottle.gif

anim  spawn
	loop  0
		jumpframe  0 2 0 0
		offset  29  25
		bbox  28  20  14  6
		attack  0
		delay  10
	frame  data/chars/todd/bottle.gif
	frame  data/chars/todd/bottlefall1.gif
	frame  data/chars/todd/bottlefall2.gif
	frame  data/chars/todd/bottle.gif

