Эмуляция > Эмуляторы для консолей и мобильных устройств
Эмуляторы для PSP
lupus:
--- Цитата: lex3a от 19 Февраль 2010, 21:33:06 ---раньше я даже текст не мог прочесть.
--- Конец цитаты ---
наверное очень давно это было :)
lex3a:
Daedalus обновлен!
--- Код: ---Revision 468
[!] Refactor/tidy MatrixFromN64FixedPoint
[!] Improved G_MWO_POINT_XYSCREEN (Megaman 64 is displayed correctly now)
[+] Added FOG3/PASS2 blender (ISS64 should be playable)
[~] Added notes/instructions for devs on Blender.cpp
Revision 467
[~] Minor code clean-up (Excess white space, comments and declarations)
[!] Fixed DLParser_GBI1_LoadUCode (Prevents some uCode detection related crashes.)
[-] Removed M_BADTASK (Unneeded handled by default. Messages supressed on public build)
[+] Updated roms.ini to include more compatibility and settings info
[!] Complete refresh of previews with High Res previews for new GUI
Note: Full download is now ~32MB
--- Конец кода ---
Daedalus X64 r468. Full
Без превью в аттаче.
lupus:
--- Код: ---Revision 470 - Directory Listing
Modified Mon Feb 22 20:04:16 2010 UTC (4 days, 14 hours ago) by yamagushi
[*] Updated roms.ini
Revision 469 - Directory Listing
Modified Mon Feb 22 19:55:23 2010 UTC (4 days, 14 hours ago) by yamagushi
[+] Added scroll by letter
[~] Fixed "No Roms" text alignment
[~] Fixed bug with games not in roms.ini
[~] Fixed two compatibility numbers set to the same thing
[!] Improved Image/Info scroll
[!] Improved Game Name scroll
--- Конец кода ---
Dzhon:
Как в эмуляторе Nes попасть в меню настроек управления и прочего. Кроме выбора игр ничего не могу найти...
lupus:
выбрать ром, во время эмуляции - аналог влево
lupus:
EmuMaster (ex Masterboy) обновился до версии v3.GX FF XIII Edition
брать тут
lupus:
DaedalusX64 alpha r473
--- Код: ---Revision 473 - Directory Listing
Modified Tue Mar 9 23:40:21 2010 UTC (4 days, 11 hours ago) by Salvy6735
[~] Small code clean up
[!] Reduced MATRIX_STACK_SIZE to 20 (Issue causing our matrix to fill up was fixed recently anyways)
[!] Restored the use of the extra VRAM available on Slim models.
[!] Removed irrelevant AI register (Jelta)
Revision 472 - Directory Listing
Modified Fri Mar 5 07:48:11 2010 UTC (9 days, 3 hours ago) by Salvy6735
[*] Removed leftovers from W32 build
[~] Minor changes that doesn't effect anything..
Revision 471 - Directory Listing
Modified Thu Mar 4 02:52:17 2010 UTC (10 days, 8 hours ago) by Salvy6735
[!] Code clean up
[+] Added PASS/NOOP blender
Revision 470 - Directory Listing
Modified Mon Feb 22 20:04:16 2010 UTC (2 weeks, 5 days ago) by yamagushi
[*] Updated roms.ini
--- Конец кода ---
SergeCheb:
У кого нибудь на дедалусе Окарина Зельда пошла нормально?
Dzhon:
Вот мне тоже интересно. Я только ради нее эмулятор установил...
У меня она 5-10фпс... со звуком или без никакой разницы, да и с настройками я не дружу.
lupus:
DaedalusX64 r477
Подробности там же.
lupus:
снова обновление Дедала до версии альфа 481
--- Код: ---Revision 481 - Directory Listing
Modified Tue Apr 6 21:42:37 2010 UTC (14 hours, 31 minutes ago) by Salvy6735
[!] Revert back sqrtf (vfpu_sqrtf is alot slower, thx IWN and Hardhat for pointing out)
[~] A couple of minor changes
Revision 480 - Directory Listing
Modified Tue Apr 6 18:45:54 2010 UTC (17 hours, 28 minutes ago) by Salvy6735
[~] Debug build compiles again
[!] Small clean up
Revision 479 - Directory Listing
Modified Tue Apr 6 06:40:46 2010 UTC (29 hours, 33 minutes ago) by Salvy6735
[!} Huge code clean up( errrg hopefully nothing got broken..)
[+] More VFPU math( small speed up...)
Revision 478 - Directory Listing
Modified Sun Mar 28 06:01:21 2010 UTC (10 days, 6 hours ago) by Salvy6735
[!] Moved low battery warning function out of our GFX plugin
[!] Fixed gaps in some games (ex: CyberTiger)
[!] Fixed scale height in several games (ex : Megaman 64 and DK64)
[~] Various changes to ModifyVertexInfo
--- Конец кода ---
брать тут
Izotov:
Как запустить сега сд образы в пико драйве? Качал биосы нужного региона, переименовывал их, но в настройкак всеравно стоит "none". Еще насчет сега 32х есть эмули на нее?
lupus:
в первом посте я выкладывал готовую сборку пикодрайва с биосами, готовую к употреблению. образы кидать в папку ISO внутри папки эмуля.
32х на псп не эмулируется.
Izotov:
Спасибо. Работает все на отлично :)
lupus:
на здоровье ))
Dzhon:
--- Цитата ---Из минусов могу отметить то, что эмулятор не дружит со спящим режимом и не даёт сохранять квиксейвы, если садится батарея.
--- Конец цитаты ---
А есть эмулятор Snes Который не намного хуже этого, но дружит со спящим режимом?
lupus:
других вообще нет ;)
Izotov:
lupus очень полезная тема. Респект за обновления
p.s. Непомешало бы добавить OpenBOR
lupus:
OpenBOR это не эмулятор, а самописный движок, поэтому в список и не попал.
Тут кстати есть тема с лучшими модами для бора.
lupus:
daedalusx 64 rev 488
--- Код: ---Revision 488 - Directory Listing
Modified Mon Apr 26 06:23:46 2010 UTC (32 hours, 44 minutes ago) by Salvy6735
=> Merged from -N64 branch :
[+] Memory Access Optimization [disabled by default] (howard0su)
Revision 487 - Directory Listing
Modified Mon Apr 26 05:44:36 2010 UTC (33 hours, 23 minutes ago) by Salvy6735
[+] Enabled "Disable N64 FP Usage Check" for : Indy Racing 2000, Gex 3, Fighter's Destiny 2, ECW Hardcore Revolution, Dr. Mario 64, Carmageddon 64, WWF Attitude, Kirby 64, and California Speed. [Those game work now :)]
[!] Corrected regression from 467that broke Scooby-Doo (Thnx klitzs for reporting it)
[~] A couple of minor changes
Revision 486 - Directory Listing
Modified Tue Apr 20 20:43:03 2010 UTC (6 days, 18 hours ago) by Salvy6735
[!] Fixed Mario Party's draft mini game not working with simulate doubles
[!] Fixed Buck Bumble not working with simulate doubles (Now we don't need to remove simulate doubles anymore !)
[!] Bring back Simulate Doubles to emulator (Small speed up)
[!] Cleaned up Advance options, made debug only options not suitable for release, also added a new option "Disable N64 FP Usage Check" (Recommended not to mess with this option)
[+] Added compatibility info for all games in roms.ini (thnx bdacanay)
Revision 485 - Directory Listing
Modified Mon Apr 19 04:56:34 2010 UTC (8 days, 10 hours ago) by Salvy6735
[!] Rewrote R4300_SetSR ( Tom and Jerry, Extreme-G XG2, Powerpuff Girls and other games boot now !)
[!] Fixed misaligned in C0_SR ( Fixes camara to be zoomed in too far in Wayne Gretzky's 3D Hockey '98)
[~] Got rid off all CHECK_R0s in our R400 core....phhheww
[+] kernelbuttons.prx is built in proper location (froggyman)
[!] Updated debug pif tools, it compiles now against Dx64 source, also define was moved to config file for easy usage.
[~] Small code clean up..
Revision 484 - Directory Listing
Modified Fri Apr 16 05:30:07 2010 UTC (11 days, 9 hours ago) by Salvy6735
[!] Opps reverted changes NativeTexturePSP from last commit( cause several games to crash )
[+] Added (user-mode) kernel buttons library ( Props Nintendoboy13 for making the lib ! )
[+] Implemented early support to hook pause menu to home button to emulator( needs alot of work, really buggy)
[!] Disabled Callbacks...(Otherwise we get annoyances with Home button)
Note : To exit the emulator you must press SELECT in romselector (I'll add a fancy tooltip later..)
Note(2) : Make sure to put kernelbuttons.prx at the same directory as Daedalus.
Revision 483 - Directory Listing
Modified Wed Apr 14 04:21:36 2010 UTC (13 days, 10 hours ago) by Salvy6735
[!] Another small clean up
Revision 482 - Directory Listing
Modified Wed Apr 14 01:31:34 2010 UTC (13 days, 13 hours ago) by Salvy6735
[!] Yet another big code clean up
[!] Further silence more messages in Release mode (very slight speed up)
[+] Added a check to block unsupported firmwares
--- Конец кода ---
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