| Игры > Игры на консолях 5-6 поколений |
| Virtual Pro Wrestling 2 Oudou Keishou |
| (1/1) |
| GOLDBERG:
Прочитав стотью , которая находится нижи " Японские рестлинги " я заинтересовался игрой Virtual Pro Wrestling 2 Oudou Keishou , но вот не задача она на японском ... :( Кто нибудь знает как пользоваться редактором и какой пораметр ( символов ) за что отвечает ? ... ( имеется ввиду как врестлер стоит , его скорость , класс , как перехватывает , как душит и т.п.) Да кстати а есть ли Englis версия ? а ? |
| DeathroN:
English версии нет. Некий умелец с The No Mercy Zone перевел частично некоторые меню из игры. Тебе поможет FAQ, поиграешь чуток и начнешь ореинтироваться на ощупЪ. :) VIRTUAL PRO WRESTLING 2 By AKI Corporation for the NINTENDO 64 Released on Friday January 28, 2000 in Japan. ----------------------------------------------------------------------- Virtual Pro Wrestling 2 ENGLISH SCREEN TRANSLATIONS Copyright © 2000 IceMaster Network. All Rights Reserved. v3.0f Written By Frank James Chan Based on a format designed by The Mysterious Kagura The latest revision of this document can always be found at The IceMaster Network http://icemaster.org/ Last Updated 02/29/2000 This file may be posted on Web sites or be distributed in any other electronic medium so long as proper credit is given and the original source of the file is acknowledged. It cannot be sold without prior consent from the author. This document is best viewed with a monospaced font such as Courier, without word wrap, for the text to be aligned as intended. ----------------------------------------------------------------------- T A B L E O F C O N T E N T S I. MAIN MENU II. EXHIBITION III. ROYAL ROAD SUCCESSION IV. LEAGUE V. TOURNAMENT VI. RALLY VII. RANKING VIII. EDIT MODE IX. OPTIONS X. CREDITS ----------------------------------------------------------------------- I. M A I N M E N U Exhibition Royal Road Succession League Tournament Rally Ranking Edit Mode Options ----------------------------------------------------------------------- II. E X H I B I T I O N -Initial Screen SINGLE MATCH Single 1-on-1 matchup TAG MATCH 2-on-2 Tag Team matchip 3WAY MATCH 3 participants in the ring, every man for himself. BATTLE ROYAL 4 participants start in the ring. When one is eliminated, the next participant will enter. ELIMINATION Series of singles matches between two teams until all members of a team have been eliminated. -Choose Hall Budokan (Nippon Budokan) Dome (Tokyo Dome) AKI Hall (Korakuen Hall) Stadium (Kawasaki Stadium) Dome Road (Hidden; Tokyo Dome with NJPW-style Entrance Ramp) NOTE: Press Start here to rename the highlighted venue. This can be used to translate the names to English (which would have to be shortened due to lack of space for Romanji characters in the text field, ie. "Budokan" for the Nippon Budokan). ***Following screen if SINGLE MATCH or ELIMINATION was chosen: Player Assignment Screen 1P vs 2P 1P vs CPU Watch (CPU vs CPU) ***Following screen if any other match type was chosen: Player Assignment Screen 1P & 2P vs 3P & 4P 1P & 2P vs 3P & CPU 1P & 2P vs CPU & CPU 1P & CPU vs CPU & CPU Watch (CPU & CPU vs CPU & CPU) -Title Selection Choose a championship to put on the line, or make a new belt. This screen will NOT show up for the ELIMINATION mode under Exhibition. [Available Titles Listed] [Non Title Match] [Controller Pak] The "Controller Pak" option allows you to View and Delete the title data currently being stored on the cartridge and the memory pak inserted into Controller 1. You can also move the data between the cart and controller pak by choosing the Controller Pak option at the bottom of the screen (See the Belts screen under the Options-Data section for a translation). ***Following screen if BATTLE ROYAL was chosen: Battle Royal Format TEAM BATTLE - Participants can be organized into up to four teams to be individually chosen in order of appearance. RANDOM - Participants of the Battle Royal will appear in a random order, only the first four men in the ring are chosen. ***Following screen if BATTLE ROYAL was chosen: Number of Wrestlers Involved Use D-Pad Up/Down to choose the number of participants involved in the match. Press B button to confirm. ***Following screen if ELIMINATION was chosen: Number of Wrestlers per Team Use D-Pad Up/Down to choose the number of participants belonging to each of the two teams. Press B button to confirm. ****Following screen if BATTLE ROYAL with TEAM BATTLE format and a number of participants higher than 4 has been set: Wrestler Team Distribution This screen will allow you to choose how many wrestlers (the total number was determined in the previous screen) will be chosen for each of the four teams. [1P] [Controlled by: Player/Computer] [Number of Team Members] [2P] [Controlled by: Player/Computer] [Number of Team Members] [3P] [Controlled by: Player/Computer] [Number of Team Members] [4P] [Controlled by: Player/Computer] [Number of Team Members] [Total Remaining] [Done] -Wrestler Selection Top L and R triggers or D-Pad Left/Right to change categories. A button to select, B button to cancel. C-Up button to make a random selection. C-Left and C-Right buttons to scroll through the four costumes available for the wrestler currently highlighted. Analog Stick UP/DOWN to Zoom the wrestler model. Analog Stick LEFT/RIGHT to Rotate the wrestler model. START to move the wrestler to another organization/category. ***Following screen if ELIMINATION was chosen: Appearance Order This screen allows you to choose the order in which the members of each team will compete. Choose a team member by pressing A on his name, then pressing A again on the name of the teammate to swap positions with. Once you're finished, choose Done at the bottom of the list. This will be done for both teams. ***Following screen only if SINGLE MATCH or ELIMINATION was chosen: Match Configuration The first option on this screen is: Rule Set Pro Wrestling Mixed Martial Arts The Option chosen here will determine what selections are available on the rest of this screen. Pro Wrestling Rule Set -First Column: Rule Set (Determines rest of this screen, see above) Ring Out 10 Count 20 Count Lumberjack Falls Count Anywhere No Countout Give Up Yes No Rope Break Yes No Blood Yes Referee Stops Match (First Blood Match) No Interference Yes No -Second Column: Time Limit 5 Minutes 45 Minutes 10 Minutes 50 Minutes 15 Minutes 55 Minutes 20 Minutes 60 Minutes 25 Minutes No Time Limit 30 Minutes 35 Minutes 40 Minutes Fall (Pin) Yes No TKO Yes No Quick Match Yes No Time Decison Yes No *Ring Out Title Change - This option appears only when a Championship is put on the line. It decides whether or not the title will change hands by countout. Yes No -Bottom of the Screen [ Options ] See Options section for translation. Mixed Martial Arts Rule Set -First Column: Rule Set (Determines rest of this screen, see above) RoundNumbers 1 Round 2 Rounds 3 Rounds 4 Rounds 5 Rounds 8 Rounds 10 Rounds 12 Rounds 15 Rounds No Rope Escape 1 Point 2 Points 3 Points Free No Rope Escape Takedown 1 Point 2 Points 3 Points Free Quick Match Yes No Gong Save Yes No -Second Column: Time Limit 3 Minutes 5 Minutes 10 Minutes 15 Minutes 20 Minutes 30 Minutes 60 Minutes No Time Limit Lose When 3 Points 5 Points 10 Points 15 Points Free Knockdowns 1 Point 2 Points 3 Points Free None Give Up Yes No Bloodshed Yes Referee Stops Fight No Time Decison Yes No -Bottom of the Screen [ Options ] See Options section for translation. ***Following screen if TAG MATCH was chosen: Match Configuration -First Column: Time Limit 5 Minutes 45 Minutes 10 Minutes 50 Minutes 15 Minutes 55 Minutes 20 Minutes 60 Minutes 25 Minutes No Time Limit 30 Minutes 35 Minutes 40 Minutes Fall (Pin) Yes No TKO Yes No Quick Match Yes No Time Decison Yes No *Ring Out Title Change - This option appears only when a Championship is put on the line. It decides whether or not the title will change hands by countout. Yes No -Second Column: Ring Out 10 Count 20 Count Lumberjack Falls Count Anywhere No Countout Give Up Yes No Rope Break Yes No Blood Yes Referee Stops Match (First Blood Match) No Tag Helptime 5 Seconds 10 Seconds 20 Seconds 30 Seconds 40 Seconds 50 Seconds 60 Seconds No Tag Help (Only Legal Men in the Ring) -Bottom of the Screen [ Options ] See Options section for translation. ***Following screen if 3WAY MATCH was chosen: Match Configuration -First Column: Time Limit 5 Minutes 45 Minutes 10 Minutes 50 Minutes 15 Minutes 55 Minutes 20 Minutes 60 Minutes 25 Minutes No Time Limit 30 Minutes 35 Minutes 40 Minutes Fall (Pin) Yes No TKO Yes No Quick Match Yes No Time Decison Yes No -Second Column: Ring Out 10 Count 20 Count Lumberjack Falls Count Anywhere No Countout Give Up Yes No Rope Break Yes No Blood Yes Referee Stops Match (First Blood Match) No *Ring Out Title Change - This option appears only when a Championship is put on the line. It decides whether or not the title will change hands by countout. Yes No -Bottom of the Screen [ Options ] See Options section for translation. ***Following screen if BATTLE ROYAL was chosen: Match Configuration -First Column: Time Limit No Time Limit (Cannot be changed) Fall (Pin) Yes No TKO Yes No Quick Match Yes No *Ring Out Title Change - This option appears only when a Championship is put on the line. It decides whether or not the title will change hands by countout. Yes No -Second Column: Ring Out Lose (Eliminate when thrown outside of the ring) Falls Count Anywhere No Give Up Yes No Rope Break Yes No Blood Yes Referee Stops Match (First Blood Match) No -Bottom of the Screen [ Options ] See Options section for translation. ----------------------------------------------------------------------- III. R O Y A L R O A D S U C C E S S I O N Royal Road Succession takes you through the course of one year in the All Japan Pro Wrestling promotion. ***First Time -Choose Your Wrestler Choose the wrestler who you will play as. You can choose an original wrestler that you created in the EDIT mode as well. -Choose Your Partner This is the partner you will team up with for Tag Team matches over the course of the year. -Statistics Screen [Current Month] [Current Series] [Week of the Month] [Wrestler Name] [Location] CURRENT RECORD [# Wins][# Losses][# Draw] Win Percentage: [%] Singles Win Percentage: [%] Tag Win Percentage: [%] Triple Crown [# Times Held] Defended [# Times Defended] World Tag [# Times Held] Defended [# Times Defended] Asia Tag [# Times Held] Defended [# Times Defended] Champion Carnival ...... [WIN or LOSE] Real World Tag Tournament ...... [WIN or LOSE] Battle Royal ...... [WIN or LOSE] [Continue] [View Current Champions List] NOTE: To quit back to the Main Menu and save all progress in this mode, simply press START to bring up the Options menu and choose Exit. -Today's Show [Current Month] [Current Series] [Week of the Month] [Wrestler Name] [Location] [ Card for today's show] [PLAY/WATCH MATCH] [SKIP MATCH] You can only skip CPU vs CPU matches. You must play the ones you're involved in. NOTE: To quit back to the Main Menu and save all progress in this mode, simply press START to bring up the Options menu and choose Exit. ***Future Usage When you choose Royal Road Succession from the main menu after your first time playing, you will go directly to the Statistics screen, and the two options on the bottom will be: [Continue] [Start New Game] If you choose Continue even after you have worked your way through a full year's schedule, you will simply continue the previous game, but through the eyes of another wrestler unless you choose the same person again (it's generally more useful to put variety into the wrestlers you choose each time you go through this mode if you want to unlock hidden wrestlers and items). ----------------------------------------------------------------------- IV. L E A G U E League mode allows you to setup a Round Robin tournament involving up to 12 participants. Each of the participants (whether they are individuals or teams) will face each of the other participants in seperate matches in order to score points by the following system: Win 2 Draw 1 Lose 0 The goal is to score the highest number of points by the end of the round robin tournament. -Initial Screen SINGLES MATCHES TAG MATCHES -Choose Hall See "Choose Hall" under Exhibition section. -Title Selection See "Title Selection" under Exhibition section. -Number of Wrestlers/Teams Involved Use D-Pad Up/Down to choose the number of participants involved in the league. Press B button to confirm. -League Chart This screen displays the round robin tournament chart. Each of the participants is listed on the left column with a number assigned. That participant is represented on the top of the chart by that number alone. The teams/individuals' current score is displayed on the right column. To switch the order of participants, choose one by pressing A on his/their name(s), then pressing A again on the name(s) of the participant to swap positions with. Use D-Pad Up/Down to highlight the name(s) of a participant, then use D-Pad Left/Right to choose whether he/they will be controlled by a human player or the CPU. At the bottom of this screen are the following options: [Done] [All Human Controlled] [All CPU Controlled] -Match Configuration See the Match Configuration screen under Exhibition for Singles or Tag Match depending on which you chose in this mode. ----------------------------------------------------------------------- V. T O U R N A M E N T Tournament mode allows you to setup a Single-Elimination Tournament bracket involving up to 16 participants. -Initial Screen SINGLES MATCHES TAG MATCHES -Choose Hall See "Choose Hall" under Exhibition section. -Title Selection See "Title Selection" under Exhibition section. -Number of Wrestlers/Teams Involved Use D-Pad Up/Down to choose the number of participants involved in the tournament. Press B button to confirm. -Tournament Brackets This screen displays the standard single-elimination tournament brackets. To switch the order of participants, choose one by pressing A on his/their name(s), then pressing A again on the name(s) of the participant to swap positions with. Use D-Pad Up/Down to highlight the name(s) of a participant, then use D-Pad Left/Right to choose whether he/they will be controlled by a human player or the CPU. At the bottom of this screen are the following options: [Done] [All Human Controlled] [All CPU Controlled] -Match Configuration See the Match Configuration screen under Exhibition for Singles or Tag Match depending on which you chose in this mode. ----------------------------------------------------------------------- VI. R A L L Y Allows you to book a complete wrestling card that you can either watch through CPU vs CPU matches, or participate in. -Initial Screen Choose one of three empty slots to save your card under. -Setup Screen Name [Enter a name for the show, see Name Entry Screen in the Profile menu under Edit Mode] Date [Set the date for this show; YYYY/MM/DD] Time [Set the time of day when this show will begin] Hall [Choose the location where the show will take place] -Following Screen [Date YYYY/MM/DD] [Name of the Show] [Start Time] [Location] [Setup a new match] [Start] [Cancel] Press A to setup a match on the card. You will then be allowed to choose a match type, the wrestlers involved, etc. See Exhibition mode for details. After making all the usual selections, you can then enter text for the match's name to appear above it on the card or simply choose None. After starting the show, the two buttons at the bottom will be PLAY/WATCH (depending on whether a player is involved in the match) and SKIP. You will not be allowed to skip matches that have a title on the line. ----------------------------------------------------------------------- VII. R A N K I N G Compete for higher positions on a ranking ladder with up to 16 player identities. -Initial Screen SINGLES MATCHES TAG MATCHES -Choose Hall See "Choose Hall" under Exhibition section. -Number of Players Involved Use D-Pad Up/Down to choose the number of player identities involved in the ranking. Press B button to confirm. -Enter Player Names Players are ranked by their identities as entered on this screen, as opposed to the wrestlers they will control. ----------------------------------------------------------------------- VIII.E D I T M O D E Allows you to update, modify, or exchange any wrestler on the roster as well as 16 Original Wrestlers to be made with this mode. -Choose Wrestler to Edit Choose the wrestler who you would like to edit (or to simply view his current settings without making any changes). You can also choose any of the default wrestlers that are already in the game; however, you can only edit their Profiles and Appearances. Their moves, Fighting Style settings, and Logic can only be viewed. -Initial screen after choosing a wrestler "Edit Mode" [#][Current Name] [Profile] [Appearance] [Moves] [Parameters] [Logic] [Clone] [Restore Defaults] [Decision][Cancel] "Press Z for Help" Press C-Left or C-Right to scroll through and choose one of the wrestler's four outfits that your appearance changes will affect. Changes made to the name assigned to the first outfit will cause the game to ask you whether to copy the new name to the 2nd, 3rd and 4th outfits as well. This should generally be done when creating from an Original Wrestler slot for the first time since your new name should overwrite the default name in outfits 2 to 4 first, you can make necessary changes later if the wrestler you're making uses a different name for one of his alternate outfits (for example, Hayabusa and Darkside Hayabusa). For multiple costume edits, you should clone the Appearance settings from your editing of outfit #1 for the other three outfits, then modify him as needed in these alternate outfits after doing so (instead of having to make him from scratch four times). ***Profile Long Name [Enter full name here, ie. "Mitsuharu Misawa" in whole] Short Name [Enter a short name, ie. just "Misawa] Height [#cm] Weight [#kg] Voice Sample A [Choose Voice] Voice Sample B [Choose Voice] Entrance Music [Choose Music] Announcer Reference [Name to be introduced as] Mic Appeal [Choose Mic Appeal; they can be changed in Options] [Decision][Cancel] You can preview voice samples, music, and the announcer intro voice by pressing C-Left (the caption indicating when you can do so appears on the bottom-right corner of the screen when a valid sample or music selection is highlighted). ** Name Entry Screens [Name Currently Being Used ] [Name editing field ] [Hiragana] [Katakana] [Romanji] (Character set window) [Kanji] [Cancel] [Decision] The 3rd Character set listed on the right column is Romanji (English alphabet). Use D-Pad to move between the characters/letters in the Character set window and the options on the right. A button choose a character/letter/option, B button erases from the text field. Top L and R Shoulder buttons control the cursor in the text field, C-Right adds an extra space where the cursor is. Note: Always use B to erase text, typing in a blank space at the end of a name will cause centering and other text alignment problems. ***Appearance [Head] [Ring Attire] [Equipment] *Head - Use D-Pad Left/Right on main Appearance screen when highlighting this selection to toggle between normal head options and masked head options. 1. Head Shape 2. Face 3. Hair Style 4. Bangs and Sideburns if applicable (depends on above) 5. Facial Hair 6. Masks 7. Face Paint *Ring Attire 1. Body Shape 2. Tights, Pants, etc. 3. Tatoos, Body Hair, Paint, etc. 4. Shirts, Singlet Tops, etc. (Multiple Categories) 5. Entrance Attire (Multiple Categories) 6. Entrance Weapons *Equipment 1. Gloves 2. Wristbands 3. Left Elbow 4. Right Elbow 5. Left Knee 6. Right Knee 7. Boots and Shoes (Multiple Categories) ***Moves Choose a move-situation category by pressing A, then choose an available move for that situation. Use C-Left to preview moves. The top L and R shoulder buttons can be used to assign whether or not the particular wrestler is able to knock an opponent out or cause them to bleed with certain moves that allow this. Watch for the indication at the bottom of the screen or the symbols to the right of the move's name to know when this is allowed. Note: "Move Category" refers to the slots to which you can assign a move for a wrestler (ie. Front Grapple A is a category, the move assigned to it can be done by pressing A in a front grapple during a match). Initial Selections: *All Moves (List all move categories) *Striking *Grapples *Ground *High Flying *Taunts (No subcategories) ***Parameters -First Column: Style Puroresu Martial Arts Shoot Fighting Class Junior Heavyweight SuperHeavyweight Reversal Heavy Heavy Special Junior Junior Special Martial Arts Heel Pin Style Fall (Normal Pin) Mount Position Hold Ring Entry Normal Jump Giant Style (Step Over Top) Splits Flip Women Endurance Weak Normal Strong Reaction to Blood Panic Normal Aggression Climbing Corner Normal Climb Jump to Top Weapon Usage Never Rare Normal Often -Second Column: Stance Wrestling Martial Arts Shoot Wrestling Normal Women Movement Speed Slow Normal Fast Hammer Throw Throws, and gets thrown to, the ropes Doesn't, and won't be, thrown to ropes Submission Skill Expert Normal Novice Run Evasion Leap Frog Over Opponent Only Drop to Mat Only Leap Frog or Drop to Mat None of the above Bleeding Rarely Normal Often Recovery Rate Slow Normal Fast Jumping Distance Shortest Short Normal Long Longest Specific Weapon Random Chair Broken Table Kendo Stick Barbed Wire Bat Bat Sickle -Bottom of the Parameters screen: [Offensive Skill] [Defensive Skill] Head # Head # Body # Body # Arms # Arms # Legs # Legs # Flying Moves # Flying Moves # Pts Remaining # Pts Remaining # [Decision][Cancel] [Decision][Cancel] [Wrestler Affiliations] Rival #1 [Choose a wrestler or None] Rival #2 [Choose a wrestler or None] Rival #3 [Choose a wrestler or None] Accompanied by... [Choose a wrestler or None] ***Logic These settings will affect how the wrestler will act when he is controlled by the CPU. [Against a Standing Opponent ] Do During Match: Strike Finish Off: Strike Grapple Grapple Flying Moves Flying Moves [Against a Downed Opponent ] Do During Match: Strike Finish Off: Strike Holds Holds Flying Moves Flying Moves Pick Up Pick Up [Finishing Move] [Choose one of the previously assigned moves] This sets the move that the CPU will most likely try to finish off the opponent with. Settings at the bottom of the Logic screen: Offense Method: Always Strike Strategic Balance: Always Attack Mostly Strikes Mostly Attack Balanced Attack Balanced Mostly Grapples Mostly Defend Always Grapples Always Defend Strike Reverse: Fast Grapple Reverse: Fast Normal Normal Slow Slow Attack Outside: Remain Calm Appeal (Taunting): Often Normal Normal Aggressive Rare Extremely Aggressive Use Flying Moves ***Clone Choose a wrestler to clone onto the one you've chosen. This can also be used to clone settings onto a particular outfit number for the selected wrestler (note that only Profile and Appearance can be different between the same wrestler's outfits, the other settings will affect all four outfits). ***Restore Defaults This will restore the wrestler to his default settings. If this is used on an Original Wrestler, he will be restored to his "Default Guy" settings. ----------------------------------------------------------------------- IX. O P T I O N S Difficulty VERY EASY EASY MEDIUM HARD VERY HARD Spirit Meter ON OFF Referee OFF Kiyoue Wada Dandy K Johnny H (Joe Higuchi; Hidden) Instant Replay ON OFF (Affects in-game replays only, not post match) Color (Hidden) Color Black and White Sound Options Sound Channels Stereo Mono Background Music No 1 to 6 Random BGM Volume Low Medium High Controller Options Player Number (1P, 2P...) Default Accept Grapple (Default A) Strike (Default B) Run (Default C-Down) Counter (Default R) Evade (Default L) Climb (Default C-Up) Focus (Default C-Right) Flip (Default C-Left) Data -Belts (First time usage: Will ask if you want to create a VPW2 file on your controller pak) [View] [Delete] Column 1: Cartridge Column 2: Controller Pak 1 [Saved Belts on Cart] [Saved Belts on Pak 1] [Decision] [Cancel] -Wrestler Exchange (First time usage: Will ask if you want to create a VPW2 file on your controller pak) [View] [Exchange] [Copy] Column 1 & 2: Cartrdige Column 3 & 4: Controller Pak 1 [Edits on Cart] [Edits on Pak 1] [Decision] [Cancel] -Wrestler Records (Lists wrestler records on statistics recorded with your copy of VPW2 so far) Sorting options (on top) from left to right: [Organizations] [# of Matches] [# of Wins] [Win Percentage] Name #wins #losses #draw #countout %wins -Match History (Lists the last 10 matches wrestled on your copy of VPW2) Mic Appeal Allows you to customize the speech used by wrestlers when doing mic work. 16 available phrases organized in two columns. Back (Return to Main Menu) ----------------------------------------------------------------------- X. C R E D I T S Translations file written by "The IceMaster" Frank James Chan. Based on format originally designed by The Mysterious Kagura for "Fire Pro Wrestling S: 6Men Scramble" (Sega Saturn). Used with permission. Special Thanks Satoshi Kurio AKI Corporation Mark Cutter Nick D Allen Shoikhetbrod Char Leigh Matmaniac The Mysterious Kagura ----------------------------------------------------------------------- Virtual Pro Wrestling 2 NINTENDO 64 ENGLISH SCREEN TRANSLATIONS Copyright © 2000 IceMaster Network. All Rights Reserved. VIRTUAL PRO WRESTLING 2 Copyright © 2000 AKI Corporation вот еще полезно почитать: Virtual Pro Wrestling 2 Unlockables Check List by BioHazardandTsukino Introduction ------------ This is my third FAQ on GameFAQs. This one doesn't have to do with any translating at all, so I was able to whip this one up farily quickly. This guide solves a minor problem I had with playing Virtal Pro Wrestling 2. If I wanted to start VPW2 over from the beginning, I'd print what I need to unlock everything out again because I had marked the last guide with pen or pencil so I could keep track of what I unlocked. Now I can save the FAQs and just print this list which I hope is useful to anyone who plays VPW2. Table of Contents ----------------- I. Guide History II. Unlockables Check List III. People Who Deserve Credit IV. Copyright Information I. Guide History ---------------- Version 1.0 (10/10/03): Started and completed this guide. Version 1.1 (11/09/03): Rearranged Hidden Wrestlers according to alphabetical order. Rearranged Title Belt order numbers according to their position in the game once all title belts are unlocked. II. Unlockables Check List -------------------------- ---------------- Hidden Wrestlers ---------------- _ |_| Abdullah The Butcher (Legends 1) _ |_| Akira Maeda (Legends 2) _ |_| Alexander Karelin (Legends 2) _ |_| Andre The Giant (Legends 2) _ |_| Antonio Inoki (Legends 3) _ |_| Atsushi Onita (Legends 3) _ |_| Bas Rutten (Legends 2) _ |_| Bruiser Brody (Legends 1) _ |_| Don Frye (Legends 3) _ |_| Dory Funk Jr. (Legends 1) _ |_| (The) Great Muta (Legends 2) _ |_| Jumbo Tsuruta (Legends 1) _ |_| Mark Kerr (Legends 2) _ |_| Mil Mascaras (Legends 1) _ |_| Naoya Ogawa (Legends 3) _ |_| Rickson Gracie (Legends 2) _ |_| Riki Choshu (Legends 3) _ |_| (Dr. Death) Steve Williams (Legends 1) _ |_| Terry Funk (Legends 1) _ |_| Terry Gordy (Legends 1) _ |_| Tiger Mask (Legends 3) _ |_| Ultimo Dragon (Legends 2) _ |_| Yoshiaki Fujiwara (Legends 3) ----------- Title Belts ----------- _ |_| (1) PWF Heavyweight/Tag Team Title _ |_| (2) NWA International Heavyweight/Tag Team Title _ |_| (3) NWA United National Heavyweight Title _ |_| (5) NJPW IWGP Heavyweight Title _ |_| (6) NJPW IWGP Junior Heavyweight Title _ |_| (10) RINGS Open-Weight Title _ |_| (13) UFC Ultimate Ultimate 1996 Title _ |_| (14) NWA World Heavyweight Title _ |_| (15) NWF World Heavyweight Title _ |_| (16) WWF International Heavyweight Title _ |_| (17) Real World Heavyweight Title _ |_| (18) NWA World Junior Heavyweight Title _ |_| (19) AWA World Heavyweight Title _ |_| (22) AJPW Triple Crown Heavyweight Title _ |_| (23) AJPW World Tag Team Title ---------------------- Edit Mode: Attire/Head ---------------------- Masks ----- _ |_| (10) Mil Mascaras _ |_| (11) Tiger Mask _ |_| (12) Jushin Liger (Heavyweight) _ |_| (13) Dark Hayabusa _ |_| (14) Hayabusa _ |_| (15) Patriot _ |_| (16) Destroyer _ |_| (17) Tiger Mask II Face Paint/Accessories ---------------------- _ |_| (1-06) Power Warrior Paint _ |_| (1-13) Gold Muta Paint _ |_| (1-14) Red Muta Paint _ |_| (1-15) Great Nita Paint _ |_| (1-27) Power Warrior Bandana _ |_| (2-06) Power Warrior Bandana ---------------------- Edit Mode: Attire/Body ---------------------- Pants ----- _ |_| (A14) Three Star Trunks _ |_| (A15) White Trunks _ |_| (A16) Ippon Trunks _ |_| (A17) Spotted Trunks _ |_| (B11) Falcon Tights _ |_| (C03) Tiger Mask II Tights _ |_| (C06) Footloose Tights _ |_| (C16) Jushin Liger Heavyweight Tights _ |_| (C18) Tiger Mask I Tights _ |_| (C19) Tiger Mask III Tights _ |_| (C30) Patriot Tights _ |_| (C31) Kikuchi Tights _ |_| (C32) Power Warrior Tights _ |_| (C33) Terry Funk Tights _ |_| (C34) Football Tights _ |_| (D16) Great Muta Tights _ |_| (D17) Bolo Jeans _ |_| (F10) Great Nita Pants Shirts ------ _ |_| (B02) Burning T _ |_| (B07) Bolo T _ |_| (B14) Generic Shirt _ |_| (B15) Tiger King Shirt _ |_| (B16) Tiger King Shirt 2 _ |_| (B23) Untouchable T _ |_| (C10) Ultimo Dragon Gear Entrance Gear ------------- _ |_| (A2) Untouchable Jacket _ |_| (A6) GET Jacket _ |_| (C3) Untouchable T _ |_| (C4) Burning T _ |_| (D6) Muta Headgear _ |_| (D7) Shinzaki Gear --------------------------- Edit Mode: Attire/Equipment --------------------------- Wristbands ---------- _ |_| (6) Liger wristbands _ |_| (8) Hayabusa wristbands ---------------- Edit Mode: Moves ---------------- _ |_| Hidden Moves Set 1 (WCW/NWO Revenge) _ |_| Hidden Moves Set 2 (WWF Wrestlemania 2000) ------- Options ------- _ |_| Referee Johnny H (Joe Higuchi) _ |_| Color/Black & White Option III. People Who Deserve Credit ------------------------------ The title of this section says what exactly this is. So here are the people that deserve credit. 1.AKI and All Japan Pro Wrestling: For making this game 2.The following people for making this guide possible due to taking the time and effort to make their own guides: -1. Icemaster: Translations, Hidden Options -2. LockeJV: Hidden Wrestlers, Hidden Edit Mode Attire and Moves -3. rjtiger: Hidden Title Belts IV. Copyright Information ------------------------- Copyright © 2003 Andrew Denning This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Virtual Pro Wrestling 2 (N64 import) This faq will cover the following: 1. Wrestler List 2. Secrets (hidden moves, objects) 3. Secrets (hidden wrestlers) 4. Guide to shoot fighting 5. Edit mode hints and secrets 6. Major Players 1. Wrestler List AJPW 1 AJPW 2 AJPW 3 Giant Baba Toshiaki Kawada Big Van Vader Mitsuharu Misawa Akira Taue Stan Hansen Yoshinari Ogawa Takao Ohmori Johnny Ace Masahito Kakihara Yoshihiro Takayama Mike Burton Kenta Kobashi Hiroshi Hase Gary Albright Jun Akiyama Jun Izumida Johnny Smith Kentaro Shiga Maunakea Mossman Giant Kimala IWGP 1 IWGP 2 IWGP Jr. Shinya Hashimoto Masahiro Chono Jushin Liger Tatsumi Fujinami Keiji Mutoh El Samurai Kensuke Sasaki Hiroyoshi Tenzan Kendo Ka Shin Shiro Koshinaka Satoshi Kojima Dr. Wagner Jr. Manabu Nakanishi Hiro Saito Shinjiro Otani Yuji Nagata Scott Norton Tatsuhito Takaiwa Kazuo Yamazaki Koji Kanemoto Tadao Yasuda FMW, ECW, Garbage Michinoku Pro RINGS Hayabusa The Great Sasuke Kiyoshi Tamura Masato Tanaka Jinsei Shinzaki Tsuyoshi Kousaka Hiromichi Fuyuki TAKA Michinoku Bitsadze Tariel Mr. Gannosuke Gran Naniwa Volk Han Jado Super Delfin Gedo Magnum Tokyo Mike Awesome Shima Nobunaga Genichiro Tenryu Dragon Kid Pancrase PRIDE Battlarts Masakatsu Funaki Nobuhiko Takada Yuki Ishikawa Yoshiki Takahashi Kazushi Sakuraba Alexander Otsuka Minoru Suzuki Rumina Sato Daisuke Ikeda Kengo Watanabe Enson Inoue Minoru Tanaka Semmy Schilt Legends 1 Legends 2 Legends 3 Jumbo Tsuruta Andre the Giant Antonio Inoki Mil Mascaras Akira Maeda Tiger Mask Terry Funk Aleksandr Karelin Naoya Ogawa Dory Funk Jr. Rickson Gracie Riki Chosu Terry Gordy Mark Kerr Don Frye Dr. Death Bas Rutten Atsushi Onita Bruiser Brody The Great Muta Yoshiaki Fujiwara Abdullah the Butcher Ultimo Dragon 2. Hidden moves, objects, etc. After you have powered your game on approximately 20 times, you will see a black silhouette of Goldberg doing the jackhammer. This means you have unlocked the moves from WCW/NWO Revenge, for use in Edit Mode. Don't flip your power switch like a madman, because you paid way to much for this cart to ruin it. After you have powered the game on for about the 40th time, you will see Mankind doing his mandible claw. This means you have unlocked hidden moves from Wrestlemania2000, for use in edit mode. As you unlock hidden wrestlers, their moves will also be available in edit mode. Andre the Giant is classified as a superheaviweight. This means you can't give him many of the normal moves. Meaning that in the animations you will really struggle to give him a back suplex, and you'll fall down after you bodyslam him. Excellent animations here. There's a new move series added in VPW2. When you run towards your opponent, normally you would just hit B and do a striking move. The new move (and very cool) is this: run towards your opponent and press the A button to do a running grapple move (you pick the move in edit mode). You can do two moves (on with the d-pad, or one without the d- pad). Very sharp, especially Akiyama's suplex. 3. Hidden Wrestlers (unless specified, wrestlers are unlocked in RRS (career) mode) Unlock Use, How Abdullah Anyone, any mode, when someone bleeds Great Muta Keiji Mutoh, play 10 exhibition mode matches Ultimo Dragon Tokyo, Shiima, Dragon Kid, Play 15 exhibition matches Jumbo Tsuruta Anyone, Win RRS mode Terry Funk Anyone, Win tag tourney, special match Dory Funk Anyone, Win tag tourney, special match Terry Gordy Anyone, Win Real World Tag, special match Andre the Giant Anyone, Win battle Royal Mil Mascaras Any Junior (cruiser), Beat July Bruiser Brody Stan Hansen, Beat May Akira Maeda RINGS, Win RRS mode Aleksandr Karelin Akira Maeda,Beat January Rickson Gracie RINGS or PRIDE, Beat August Mark Kerr PRIDE, Beat October Bas Rutten Pancrase, Beat May Antonio Inoki NJPW, Win RRS mode Tiger Mask NJPW Jr. or Michinoku Pro, Beat January Naoya Ogawa Shinya Hashimoto, Beat July Ricki Chosu NJPW 1 or 2, or Onita, Beat January Don Frye Chono, Inoki, Ogawa, Beat May Atsushi Onita Chono, Sasaki, Muta, or FMW, Beat August Yoshiaki Fujiwara Inoki, Pancrase, BattlArts,Beat October 4. Guide to shoot fighting Shoot fighters can't throw or be thrown into the ropes. They can't do specific moves from a strong grapple, and they can't jump off the ropes. They can't pin their opponent either. Short grapple + A: this is the same as normal wrestlers. You usually have a belly to belly suplex, a knee strike to the body, repeating knee strikes, and a choke take down. Short grapple + B: this will do a combo. Push your D-pad in different directions and press B to do different striking moves. Pressing the A Button during the combo will cause you to do a short grapple move. Long grapple: If you are successful with your grapple, you will automatically take down your opponent, and mount him for punches to the face. Press your B button rapidly to continue hitting your opponent. Your D-pad can be used to control where you hit your opponent (face, ribs, side of head). If you punch your opponent long enough, he will turn over, and you can begin punching him in the back of the head. If you press your A button while mounted, you will start fighting to get an arm lock. Short grapple, then R button: Hitting the R button shortly after a successful grapple will cause you to automatically go behind your opponent and take him down with a rear naked choke. Long grapple to opponents back: You will take your opponent down from behind, and mount him while he's face down. Press B button rapidly to begin punching him in the back of the head. To do your special: when your spirit is up, do a short grapple then hit the toggle stick. When your opponent is on the ground: press the L button to mount him and begin punching. |
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--- Цитата: DeathroN,Sep 23 2005, 10:21 PM ---English версии нет. Некий умелец с The No Mercy Zone перевел частично некоторые меню из игры. Тебе поможет FAQ, поиграешь чуток и начнешь ореинтироваться на ощупЪ. :) .......... ---------------------------------------------------------------------------------------- :wow: .... СПАСИБО !!!!! Я ОБ ЭТОМ ДАЖЕ И НЕ МЕЧТАЛ !!! --- Конец цитаты --- |
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