3.2 - Added support for Kingsoft, StarDos, and Atomic Power cartridges - Revised the Rom dialog. It can be opened manually in the hardware settings now - Improved the CRT monitor emulation and redesigned the emulator settings window to make video options easier to control - Fixed a bug in the VICII implementation that caused too many rasterline IRQs to be triggered under some circumstances - Fixed a bug in the VICII implementation that caused too many sprite-sprite and sprite-background IRQs to be triggered - Improved the emulation accuracy of the sprite shift register emulation - Fixed several user interface issues in the sprite debug panel - In positional key mapping mode, the left and right shift key are now treated as two different keys - Starting with this version, VirtualC64 offers limited scripting support via Apple's Open Scripting Architecture. It can be controlled remotely via Applescript or JXA (JavaScript for Automation)
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