What's new in this version of sixtyforce: * Added automatic cursor hiding while the emulator is running. * Added larger file icons. * Improved support for Japanese cartridges. * Fixed several bugs with UI calls happening outside the main thread. * Fixed a memory leak when the FPS counter is displayed. * Fixed a possible crash with the preferences window. * Replaced a number of deprecated APIs with modern equivalents. * Removed support for 32-bit versions of Max OS X. What's new in this version of SFGL: * Added YUV texture conversion. * Fixed a bug with texture rectangles using the wrong size texture. * Fixed a bug where textures could be released from the cache while they were still in use. * Fixed a bug with textures not fully loading. * Fixed several bugs that cause corrupted textures. * Fixed several texture conversion bugs. * Fixed several bugs that prevented framebuffers from being properly written to memory. * Fixed many bugs with sprites and sprite background drawing. * Fixed a memory leak with glBufferData.
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