PSX on PSP Compatibility List
I buy stuff from Play Asia. So should you.
From TheGamersPress
This list is for any firmware version, just make sure you write in the notes what version you tested the game on.
Not sure what the Playstation ID is? Find it at the Sony Index!
Manuals for many of these games are available from PSXPSPManuals. The manuals are uploaded by fellow PSP gamers and are ready to be used on your PSP, if you are on 3.52 m33, make sure you have run the 3.52 Update 4 or they wont work..
Have any questions? Talk about it in The Forums.
Contents |
Notes
Unfortunately, Europe & US game codes are not interchangeable. For example, using the SLUS code for Metal Gear Solid UK/PAL won't work. However, using game id fixes (to fix game freezes) work as long as the original game id & game id fix are the same in S*US or S*ES format. So if you original game id is SLUS...., and the game id fix is SCUS then that is ok.
Legend
- Name: The name of the game.
- PSX ID: The identification number used by Sony. Typically this is on the Playstation CD in a file named with the region code plus the unique number for each disk. For example, SLUS-00972 tells you it was shipped to the United States.
- TV Type: This is the type of TV this game was made for. For example, Europe tends to use the PAL standard while the US and Japan uses NTSC.
- Manual (Y/N): NEW FIELD Is a manual available to download from PSXPSPManuals.com? If yes, then the link is provided. If no, and you have the manual scanned, please visit PSXPSPManuals.com to either share your manual or send it to Azumandias who will post it for you with full credit back to you.
- Notes: Any particular information that can help out. Please mention what pops version you tested the game on.
Numbers
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
007 Racing | SLUS-01300 | NTSC-U | Yes | |
007 Tommorow never dies | SLUS-00975 | NTSC-U | Yes | |
3Xtreme | SCUS-94231 | NTSC-U | No | popsloader @ 3.71:boots and plays fine - by killergp123 |
A
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Ace Combat 2 | SLUS-00404 | NTSC-U | Yes | |
Ace Combat 3:Electrosphere | SLUS-00972 | NTSC-U | Yes | |
Adventure of Little Ralph, The | SLPS-01853 | NTSC-J | No | 3.90 by 2PS. |
Adventures of Lomax, The | SCUS-94906 | NTSC-U | No | 3.90: Music issues if the image is not good - try PAL version. By 2PS |
Agent Armstrong | SLPS-01073 | NTSC-J | No | |
Air Combat | SLUS-00001 | NTSC-U | No | |
Akuji The Heartless | SLUS-00715 | NTSC-U | No | Alfred Chicken | SCES-03817 | PAL-E | No | Working great on 3.90 with Zoom Mode, some sound glitches in menu |
Alien Trilogy | SLES-00101 | PAL-E | No | Graphical Glitches |
Alien Trilogy | SLUS-00007 | NTSC-U | Yes | |
Alone in the Dark - One Eyed Jack's Revenge | SLUS-00239 | NTSC-U | No | Tested by MAN-biker |
Alone in the Dark: The New Nightmare | SLUS-01201 | NTSC-U | No | Works perfectly fine. Tested on 3.90 M33 -Cheska 3.80: Crashed after character is chosen at a blank screen if left too long. Solution: After chosen character, the screen will go black, immediately press the X button and the game will run normally. By 2PS |
Alundra | SLUS-00553 | NTSC-U | Yes | On 3.71 works perfect fine by dopi |
Alundra 2 | SLUS-01017 | NTSC-U | Yes | |
Apocalypse | SLES-00460 | PAL-E | No | |
Aqua GT | SLES-03390 | PAL-E | No | |
Arc the Lad | SLUS-01224 | NTSC-U | No | Update from SaintPizzy: Runs perfect on 3.71 and above |
Arc the Lad 2 | SLUS-01252 | NTSC-U | No | Update from SaintPizzy: New update - works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version. |
Arc the Lad 3 | SLUS-01253 | NTSC-U | No | Update from SaintPizzy: New update - works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version. |
Area 51 | SLUS-00164 | NTSC-U | No | Works only for CFW under 3.40 OE (Such as 3.10 OE) |
Arkanoid R 2000 | SLPM-86262 | NTSC-J | No | |
Armored Core | SLUS-01323 | NTSC-U | Yes | |
Armored Core Master of Arena | SLUS-01030 | NTSC-U | No | |
Armored Core Project Phantasma | SLUS-00670 | NTSC-U | No | |
Army Men 3D | SLUS-00491 | NTSC-U | Yes | No flaws. 3.71 m33-4 ~Beaniehat~ |
Azure Dreams | SLUS-00614 | NTSC-U | Yes |
B
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Batman Forever: The Arcade Game | SLUS-00387 | NTSC-U | bNo | 3.90: Tested by 2PS. |
Battle Arena Toshinden | SCUS-94200 | NTSC-U | bNo | |
Battle Arena Toshinden 4 | SLES-02493 | PAL-E | No | |
Beatmania | SLPM-86126 | NTSC-J | No | |
BioHazard | SLPS-00222 | NTSC-J | No | |
BioHazard Demo | SLPM-80027 | NTSC-J | No | |
BioHazard Director's Cut | SLPS-00998 | NTSC-J | Yes | |
BioHazard 2 | SLPS-01222 | NTSC-J | No | |
BioHazard 2 [Beta 2] | SLPS-00222 | NTSC-J | No | SLPS-00222: Freezes when man in gun shop speaks (funnily enough, straight after he says freeze!). Tested on 3.40-3.52-3.71-3.80 pops.
|
BioHazard 2 Demo | SLPS-00999 | NTSC-J | No | Firmware 3.40 OE-A required, and SLPS-01222 MUST be set as the Game ID. |
BioHazard Gun Survivor | SLPS-02553 | NTSC-J | No | |
Black Dawn | SLUS-00321 | NTSC-U | No | Tested on 3.52 M33-4 by GamerbyDesign |
Blaster Master: Blasting Again | SLUS-01031 | NTSC-U | No | Crashes in on-foot dungeons as of 3.71 M33-4. tested by Joseph Collins. |
Blazing Dragons | SLUS-00100 | NTSC-U | No | Tested on 3.71 M33-2 by Dusteater1983. It works perfect! |
Bloody Bride | SLPS-00526 | NTSC-J | No | Crashes at 'Dec 25' right after the Christmas Party, too bad, it's a great RPG/Dating Sim. |
Blood Omen: Legacy of Kain | SLUS-00027 | NTSC-U | Yes | Savegame function does not work correctly; savegames are seen as corrupt when read. Saving seems to be fixed on 3.71 M33-3. Tested by MonkeyJamboree |
Bloody Roar | SCUS-94199 | NTSC-U | No | According to "John":"Works flawlessly and stretches perfectly in 3.9" |
Bloody Roar 2 | SCUS-94424 | NTSC-U | No | According to "John":"Works flawlessly and stretches perfectly in 3.9" |
Bomberman Fantasy Race | SLUS-00823 | NTSC-U | No | 3.80 by 2PS |
Brain Dead 13 | SLUS-00083 | NTSC-U | No | 3.90 by 2PS |
Brave Fencer Musashi | SLUS-00726 | NTSC-U | Yes | If you use the default GameID it will freeze after the "Chapter 1" screen. So use one of the GameID's below.
When you do use one of these gameIDs you'll sometimes notice a little slowdown or some stuttering in voices, but at least the game works. 3.52 and below: Use GameID SLPS-01156, SLPS-01724, or SLPS-01222. 3.71 and 3.72: GameID SLPS-01156 and SLPS-01724 will work. 3.90: Only GameID SLPS-01156 will work. Also the slowdown and stuttering in voices is slightly better. EBOOT needs to be made with CDDA Popstation 1.24 (don't forget, you'll need keys.bin). Many GUIs make bad eboots... 4.01: If you use GameID SLPS-01490 then gameplay and voices are MUCH better. However if you try to watch the opening cinematic after starting a new game it will freeze at a black screen after it zooms in on the castle. So press Start as soon as you can to skip it. |
Breakout | SLUS-01170 | NTSC-U | No | |
Breath of Fire 3/III | SLUS-00422 | NTSC-U | Yes | 4.01: Working fine so far. |
Breath Of Fire 4/IV | SLUS-01324 | NTSC-U | Yes | 3.00 - 3.41: Works, but earlier versions have poorer sound quality. Noticable frame skipping & slowdown (video only) in the more detailed 3D environments, like towns. Battles run perfectly, although later spells may change this (unable to test this myself).
3.42 & 3.51: Same as above, but the sound is perfect. 3.52 - 3.72: Unplayable! After the Capcom logo you will get a blank white screen. The opening FMV can be heard playing, but the white screen remains and the game doesn't respond to button input. After the FMV you'll be stuck on the main menu until you quit. 4.01: Works again, but no noticable improvements over 3.42 & 3.51. NOTE: Upon first trying this pops the game started fine, but I had a black screen when I loaded my save file to the world map. I restarted and tried a new game instead, which worked fine. Ever since then my save file has worked. The black screen may have been a one-off glitch. Tested by Milkymoocowmoo using NTSC-U version, 4.01 M33-2 |
Broken Sword: The Shadow Of Templars | SLUS-00484 | NTSC-U | Yes | 3.90: Tested on PAL version (SCES-00346) - by 2PS. |
Broken Sword II: The Smoking Mirror | SCES-00798 | PAL-E | No | |
Bugs Bunny & Taz - Time Busters | SLES-02896 | PAL-E | No | |
Bushido Blade | SCUS-94180 | NTSC-U | No | Works fine on 3.52 M33-4 / 3.71 M33-4. Tested by euthaherz |
Bushido Blade 2 | SLUS-00663 | NTSC-U | Yes | Works fine on 3.52 M33-4 / 3.71 M33-4. Freezes just before intro movie on 3.90 M33-3. Tested by euthaherz |
Bust A Move / Groove | SCUS-94263 | NTSC-U | Yes | 3.90: Experiencing a little delay when playing Hamm's stage. |
Bust A Move / Groove 2 - Dance Tengoku Mix | SLPM-86219 | NTSC-J | No | 3.90: Tested on US version 'SLUS-01159' - by 2PS. Tested with Popsloader 3.71. 4.01: A bit laggy. But R2/Dodge can be remapped to the L button. Yay. =]. |
C
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
C-12 Final Resistance | SCUS-94666 | PAL-E | No | |
Cabela's Ultimate Deer Hunt: Open Season | SLUS-01400 | NTSC-U | No | 3.80 by 2PS. |
Capcom vs SNK Millennium Fight 2000 Pro | SLUS-01476 | NTSC-U | No | 3.90 by 2PS.
Tested on 3.71 M33-2 Tested on 4.01 M33-2 by Trasgo7 |
Capcom vs SNK Millennium Fight 2000 Pro | SLPM-87053 | NTSC-J | No | |
Carmageddon [M4] | SLES-01960 | PAL-E | No | Needs POPS 3.10; didn't work under POPS 3.71. Sound glitches during gameplay, no BGM. (3.10 by PerfectCircle) |
Castlevania Chronicles | SLUS-01384 | NTSC-U | Yes | Black screen with audio after death (in 2nd stage after extended play time)
***UPDATE*** |
Castlevania: Symphony of the Night | SLUS-00067 | NTSC-U | Yes | |
Chase the Express | SCES-02812 | PAL-E | No | 3.71m33-4 Works, but freezes in the intro movie, if you just skip them then the game should play fine - khajiit |
Chiisana Kyojin Microman | SLPS-01926 | NTSC-J | No | 3.52: Works - by 2PS 3.80/.90: Hangs at loading bar - by 2PS |
Chocobo Racing | SLPS-01951 | NTSC-J | Yes | |
Chocobo Racing | SLUS-00844 | NTSC-U | Yes | Tested in Popsloader 3.71, works fine. |
Choro Q | SLPS-00242 | NTSC-J | No | |
Chrono Cross | SLUS-01041 | NTSC-U | Yes | This game does not let you save before changing discs, so you are going to have to either use a patch made by Psychospacefish, CWcheat, or create a multidisc EBOOT with popstation_md (only works on 3.71-4 m33 or higher)
3.40: Use GameID SLPS-01222. It will appear a little laggy, but it's less likely to freeze. Update: Use GameID SCUS-94640, it's much better. 3.51: Use GameID SCUS-94640. 3.52: The game will freeze when accessing the character status. 3.71: Update by GamerbyDesign: Tested on 3.71 M33 with SLUS-01041 & SLPS-01222 it does not freeze when accessing character status, however it does freeze in the first boss battle against Mama Komodo. If you use GameID SCUS-94640 it wont freeze after Mama Komodo, but going to character status it will freeze. 3.72: Use popsloader to run 3.72 pops. With GameID SCUS-94640 it wont freeze on character status or the first boss Mama Komodo! It REALLY matters what converter you use to make the eboot. Read Here for more information on what converter to use. 3.90: Intro movie does not load on the first disc. Use 3.80 popsloader to run 3.72 pops. 3.90: tested on my 3.90 psp and worked perfectly. i am using original the actual game id and i have both discs in one eboot. By LordJovanius 4.01: Status screen freezing both with original and 94640. Loading 3.72 instead fixes it. |
Chrono Trigger (Part of Final Fantasy Chronicles) | SLUS-01363 | NTSC-U | Yes | Bad sound, key items menu not working. (Appears to be fixed in 3.03 OE-A) - Works fine with 4.01 |
Circuit Breakers | SLUS-00697 | NTSC-U | No | 3.90 by 2PS. |
City Of Lost Children | SCUS-94150 | NTSC-U | No | 3.90 by 2PS. |
Clock Tower | SLUS-00539 | NTSC-U | No | 3.90 by 2PS |
Clock Tower: The First Fear | SLPS-00917 | NTSC-J | No | Tested On PopsLoader 3.71 By NightmareTX. Have Some Not-So-Frequent Sound Issues. Tiny Slow-Downs Due To High 2-D Graphics. Playable At 99.5% Anyway You Get The Idea. |
Clock Tower II: The Struggle Within | SLUS-00695 | NTSC-U | No | 3.80 by 2PS |
Colin McRae Rally | SCUS-94474 | NTSC-U | No | use 3.40/3.51 pops; you can change aspect ratio to 16:9 in menu (and in pops to FullScreen) |
Colin McRae Rally 2.0 | SLUS-01222 | NTSC-U | No | |
Colony Wars | SLUS-00543 | NTSC-U | No | |
Colony Wars 2: Vengeance | SLUS-00722 | NTSC-U | Yes | |
Colony Wars 3: Red Sun | SLUS-00866 | NTSC-U | No | Loads up to the main menu but freezes when loading a mission. Tested on 3.52 M33-4 & 3.71 M33 by GamerbyDesign. Update: Game currently works fine with current SLUS. *No* freezing. |
Command and Conquer | SLUS-00379 | NTSC-U | Yes | |
Command and Conquer: Red Alert | SLUS-00431 | NTSC-U | Yes | |
Command and Conquer: Red Alert Retaliation Allied | SLUS-00665 | NTSC-U | No | |
Contender | SCUS-94294 | NTSC-U | No | 3.80 by 2PS |
Contender 2 | SLUS-01305 | NTSC-U | No | 3.80 by 2PS |
Cool Boarders 1 (A.K.A. Extreme Snowboarding) | SCUS-94356 | NTSC-U | No | Tested on 3.71 M33 by GamerbyDesign |
Cool Boarders 2 | SCUS-94358 | NTSC-U | No | |
Cool Boarders 3 | SCUS-94251 | NTSC-U | No | Tested on 3.71 M33 by GamerbyDesign |
Cool Boarders 4 | SCUS-94559 | NTSC-U | No | Tested on 3.52 M33 by GamerbyDesign |
Cool Boarders 5 (A.K.A. 2001) | SCUS-94597 | NTSC-U | No | Tested on 3.71 M33 by GamerbyDesign |
Cowboy Bebop | SLPS-01126 | NTSC-J | No | |
Crash Bandicoot | SCUS-94900 | NTSC-U | Yes | Works perfectly 3.03, 3.40, 3.71, 3.80 & 3.90. Tested by SephirothX |
Crash Bandicoot 2 | SCUS-94154 | NTSC-U | Yes | Works perfectly 3.03, 3.40, 3.71, 3.80 & 3.90. Tested by SephirothX |
Crash Bandicoot 3: Warped | SCUS-94244 | NTSC-U | Yes | Works perfectly 3.03, 3.40, 3.71, 3.80 & 3.90. Tested by SephirothX |
Crash Bash | SCUS-94570 | NTSC-U | Yes | Works 3.03, 3.40, 3.71, 3.80 & 3.90. Slight occasional slowdowns. Tested by SephirothX |
Crash Team Racing | SCUS-94426 | NTSC-U | No | Stuttering mouth animations during the opening sequence; has no affect on gameplay. Has severe glitches and not playable on 3.90 M33 - tested by +DONO |
Critical Blow | SLPS-01044 | NTSC-J | No | 3.80 by 2PS |
Croc: Legend of Gobbo | SLUS-00530 | NTSC-U | No | Works fine, but occassional graphical gliches, and slowdown. Tested on 3.02 POPS. This is solved completely on 3.40 POP's. Tested by SephirothX |
Croc: 2 | SLUS-00634 | NTSC-U | No | Works well. Slowdowns Tested on 3.03. By SephirothX |
Crossroad Crisis | SLUS-01342 | NTSC-U | No | 3.80 by 2PS |
Crusaders of Might and Magic | SLUS-00799 | NTSC-U | Yes | |
Cybersled | SLUS-00008 | NTSC-U | No |
D
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
D | SLUS-00128 | NTSC-U | No | 3.90: Doesn't boot - by 2PS. |
Dance Dance Revolution 5th Mix | SLPM-86897 | NTSC-J | No | |
Dance Dance Revolution Disney Mix | SLUS-01281 | NTSC-U | No | |
Dance Dance Revolution Konamix | SLUS-01446 | NTSC-U | No | |
Dancing Stage - Euromix | Unknown | NTSC-J | No | Update from Mr. Mallon: works fine (double arrows are difficult) |
Dancing Stage - Featuring Dreams Come True | SLPM-86505 | NTSC-J | No | Graphical glitches |
Dancing Stage:Party | Unknown | NTSC-J | No | Update from Mr. Mallon: working up to trying to get to level 2 then fails |
Danger Girl | SLUS-00881 | NTSC-U | No | 3.80 by 2PS |
Darkstone-Evil Reigns | SLUS01182 | NTSC-U | No | 3.90 no problems by LordJovanius |
Dark Hunter: Shita Youma No Mori | SLPS-00789 | NTSC-J | No | 3.80 by 2PS |
Dead or Alive | SLUS-00606 | NTSC-U | Yes | Runs smooth, no problems |
Deathtrap Dungeon | SLUS-00566 | NTSC-U | Yes | |
Death Wing | SLPS-00489 | NTSC-J | No | 3.80 by 2PS |
Deception III - Dark Delusion | SLUS-01067 | NTSC-U | No | Does not get passed PSX boot screen. Test on 3.71 M33 by GamerbyDesign. Will not work with 3.71-M33-4. Runs fine with pops 3.72; completed through first mission. |
Destruction Derby | SCUS-94302 | NTSC-U | No | |
Destruction Derby 2 | SCUS-94350 | NTSC-U | No | |
Destruction Derby 3 (A.K.A. RAW) | SCES-02060 | PAL-E | No | Major lag issues. Sound skips. Tested on 3.71 M33 by GamerbyDesign. |
Devil Dice | SLUS-00672 | NTSC-U | No | |
Diablo | SLUS-00619 | NTSC-U | Yes | Sometimes freezes on 3.52. Use 3.40 for perfect gameplay. Freezes after Blizzard logo during intro if disc-load speed is set to fast. Runs fine on 3.72 with disc speed on normal. |
Die Hard Trilogy | SLUS-00119 | NTSC-U | No | |
Die Hard Trilogy 2 | SLUS-01015 | NTSC-U | No | |
Digimon World | SLUS-01032 | NTSC-U | No | 3.52 pops |
Digimon World 2 | SLUS-01193 | NTSC-U | No | 3.9 |
Digimon World 3 | SLUS-01328 | NTSC-U | No | 3.71: Make sure you use GameID SLPS01724 |
Dino Crisis | SLUS-00922 | NTSC-U | Yes | Voices do not work under 3.52 M33. Update by GamerbyDesign: Everything works perfectly, including the voices. Tested on 3.71 M33. Update 2 by GamerbyDesign: On the PSP Slim when you switch to the shotgun and try to shoot the game freezes and the PSP shuts down. Tested on 3.71 M33-2 |
Dino Crisis 2 | SLUS-01279 | NTSC-U | Yes | |
Discworld | SCUS-94600 | NTSC-U | No | Game runs, but graphics are messed up. | Disney's Hercules | SCES-00891 | PAL-E | No |
Disruptor | SLUS-00224 | NTSC-U | No | 3.80 by 2PS |
DoDonPachi | SLPS-00548 | NTSC-J | No | Tested and works on 3.40 POPS, 0 compression tested by BootsMegamix |
DonPachi | SLPS-01364 | NTSC-J | No | Works on 3.40 POPS tested by BootsMegamix |
Donald Duck - Goin' Quackers, Disney's | SLUS-01242 | NTSC-U | No | Works on POPSLOADER for 3.80M33 v2 + set game ID=SLPS02180. When popsloader loading menu appears, select 3.00, 3.01, 3.02, 3.03 or 3.10 pops ONLY, game does NOT work on pops versions above (hangs up after 2 intro movies)!!! Tested by MAN-biker on PSP Slim FW v3.80 M33-5 |
Doom | SLUS-00077 | NTSC-U | No | Freezes at first loading screen on ANY firmware (3.00-3.73).
|
Doom | SLUS-00132 | PAL-E | No | Intro is messed up, but works! Gameplay is a little fast, such as faster reloading.*graphics are unviewable 3.00-3.03**3.80 fixes speed issue, intro still broken. ~Beaniehat~ |
Double Dragon | SLPS-00191 | NTSC-J | No | 3.90 by 2PS. |
Dr Slump | SLPS-01934 | NTSC-J | No | |
Dracula: The Resurrection | SLUS-01440 | NTSC-U | No | |
Dragon Warrior 7/VII | SLUS-01206 | NTSC-U | Yes | Locks up at Deathpal boss
UPDATE: Stopped locking up on Deathpal boss using 3.10 OE-A and up. Locks up on 3.80. Use 3.40 via popsloader |
Dragonball Z GT Final Bout | SLUS-00493 | NTSC-U | No | Perfect with 3.51 and 3.71 POPS |
Dragonball Z Legends | SLPS-00355 | NTSC-J | No | 3.52: Sometimes freezes. Use 3.40 for perfect gameplay.
3.72: Doesn't seem to freeze like it did before. |
Driver | SLUS-00842 | NTSC-U | No | Slow down issues. Update by GamerbyDesign: Tested on 3.52 M33-4 game works perfectly except that you can't restart missions because it freezes. |
Driver 2 | SLUS-01161 | NTSC-U | Yes | |
Duke Nukem Time to Kill | SLES-01515 | PAL-E | No | |
Duke Nukem Time to Kill | SLUS-00583 | NTSC-U | Yes | |
Duke Nukem Total Meltdown | SLUS-00355 | NTSC-U | No |
E
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Earth Worm Jim 2 | PAL-E | No | ||
Ehrgeiz | SLUS-00809 | NTSC-U | Yes | 3.71 and lower: Use popsloader and 3.03 or the game will take FOREVER to load.
4.01: Runs great, doesn't take forever to load. |
Einhander | SCUS-94243 | NTSC-U | Yes | Played through first two bosses, worked 100%. 3.52, 3.90-3. -Meursault |
Emperor's New Groove, The | SCUS-94571 | NTSC-U | No | |
Eretzvaju / Evil Zone | SLPS-01790 | NTSC-J | No | |
Excalibur 2555 A.D. | SLUS-00541 | NTSC-U | Yes | |
Exhumed | SLES-00097 | PAL-E | No | 3.80 by 2PS |
F
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Fade to Black | SLUS-00236 | NTSC-U | Yes | Best on 3.72 with Fast Load Speed |
Fatal Fury Wild Ambition | SLUS-01001 | NTSC-U | No | |
Fear Effect | SLUS-00920 | NTSC-U | Yes | |
Fear Effect 2: Retro Helix | SLUS-01266 | NTSC-U | No | |
Felony 11-79 | SLUS-00533 | NTSC-U | No | 3.80 by 2PS Works perfectly. Tested on 3.71-M33-2. |
FIFA '99 | SLUS-00782 | PAL-E | No | |
Fighting Force | SLUS-00433 | NTSC-U | No | |
Final Doom | SLUS-00331 | NTSC-U | Yes | |
Final Fantasy IV/4 | SLUS-01360 | NTSC-U | Yes | A minor sound glitch occurs, an example of this is a song stalling while the game continues playing. This occurs on most versions emulated by 3.80 M33 Popsloader. No gameplay issues have been seen while using 3.80 M33 to emulate 3.40, but the sound glitch still occurs at one point, but it does not affect gameplay. |
Final Fantasy V/5 | SLUS-00879 | NTSC-U | Yes | |
Final Fantasy VI/6 | SLUS-00900 | NTSC-U | Yes | If you use a high version of pops you will get a corrupted save. To solve this, delete your non working save, then use popsloader to run the game on 3.03. Once you get to the title screen you'll have a perfectly working save. You can now reset and use popsloader and use a higher version to play the game. |
Final Fantasy VII/7 | SCUS-94163 | NTSC-U | Yes | Make sure your Disc-Load Speed is set to "Normal". If you have it on Fast the game may glitch after a battle.
3.03: Certain enemy moves can cause the the whole screen to turn green or red while still hearing battle sounds and music, the game time will literally slow down to where one attack can take ten minutes to complete. If you do manage to make it to the field screen, save then reset to restore the glitched graphics. Known moves to cause this so far: Hell Bubbles, Sleepel, Ultrasound, and Limit Break: Seal Evil (basically any attack that can cause sleep or silence). 3.11: No battle swirl, but sleep and silence attacks don't cause game to glitch. 3.40: Battle swirl works fine, but sleep and silence attaks DO cause the game to glitch. 3.52: Battle swirl works fine, also sleep and silence attacks no longer cause glitches. 3.71: The Music tempo is slightly too quick but other than that it works great didn't crash or glitch at all. -anthall1991 3.80: Unplayable. The battle swirl causes the game to glitch. Use the new popsloader to run the game under a version that works. 3.90: Same problem 3.80 has. Use the popsloader designed for 3.80 m33 and boot up in 3.71 pops. 3.90M33-3: Use the popsloader designed for 3.80 m33 to boot up in 3.71 pops. -anthall1991 4.01: Some attacks sound odd but other than that it runs flawlessly. -anthall1991 The first Rocket cinema upon meeting Cid and/or the Gold Saucer date scene may freeze the game. Other FMVs might freeze as well. I'm getting the freezes consistently, anthall1991 is not, and we are both running 4.01 M33-2. If you get this freeze, switch down to 3.71 to get past the cinema. -Tzepish 4.01 M33-2: The first Rocket cinema upon meeting Cid DOES NOT freezes the game. Some attacks sound odd but other than that it runs flawlessly. -anthall1991 |
Final Fantasy VII/7 | SCES-00869 | PAL-E | No | In 3.03OE-C, the screen is moved to the bottom. Playing in "original" size works, but stretching it in any way crops the screen at the bottom. |
Final Fantasy VIII/8 | SLUS-00892 | NTSC-U | Yes | Set camera movement to 0% in the game's configuration.
Try using an alternate GameID (SCUS-94640, SLPS-02180, SLPS-01222, or SLPS-01156). There's also this tool to switch between two popular IDs. Things that may cause the game to freeze (especially on the default GameID): Zell's Duel Burning Rave Some of Quistis' limits. Scanning and casting magic in battle. Drawing for an extended period of time. Many special attacks monsters and bosses can do. Fighting Elvoret in the Comm Tower. Fighting Granaldo in Training Area (3.71 M33-4) Wendigos in the Dollet forest can cause the game to randomly freeze. When fighting Griever if he draws from you, the game may freeze. For specific information on making this game more compatible, go to the Final Fantasy VIII page. 4.01: Default GameID on default settings works great. It drops a frame or two when entering a battle, but that's about it. 4.01: Still problems with Scan magic :( freezing before or just after scan on 90%. Upd: Works fine when popsloader is disabled. |
Final Fantasy VIII/8 | SLES-02080 | PAL-E | Yes | PAL versions of FFVIII are copy-protected; in order to play them, it's necessary to fix the images with a PPF patch (use PPF-O-Matic 3.0 to apply the patch) before converting them into eboots. Game works with more or less the same flaws afflicting the NTSC version, fixable with the GameID workaround. (3.71 M33'3 by PerfectCircle)
Edit: to patch the PAL version of FFVIII (and FFVII for that matter) search for an app called PatchIt (DCEmu has some of the files necessary) and Zapper / Zapper2000 (not sure on this one though it may just fix the screen position between PAL and NTSC). - Keikura |
Final Fantasy IX/9 | SLUS-01251 | NTSC-U | Yes | 3.71:Minor frame dropping during scenes with many characters, nothing to affect playability. Minor sound glitches during some model-based battle scenes on 3.71 M33-3 by MonkeyJamboree.
|
Final Fantasy IX/9 | SLES-02965 | PAL-E | Yes | PAL versions of FFIX are copy-protected; in order to play them, it's necessary to fix the images with the appropriate regional patches prior to conevrting them into eboots. Game is perfectly emulated under POPS 3.80; lower versions originate sound issues, due to the emulator skipping regional checks and forcing the game to run at 60 HZ while it was retooled to run at 50. (3.80 M33'5 by PerfectCircle) |
Final Fantasy Origins | SLUS-01541 | NTSC-U | Yes | |
Final Fantasy Tactics | SCUS-94221 | NTSC-U | Yes | |
Final Round | SLUS-00064 | NTSC-U | No | 3.90 by 2PS |
Fox Hunt | SLUS-00101 | NTSC-U | No | 3.80 by 2PS |
FOX NHL Championship 2000 | SLUS-00925 | NTSC-U | No | Hangs |
Frogger 2: Swampy's Revenge | SLUS-01172 | NTSC-U | No | use 3.40/3.51 pops (best sound) |
Front Mission 3 | SLUS-01011 | NTSC-U | No | From Mallard: Due to a bug, the game crashes (freezes) through the battles, when the
HP of the Wanzer legs is 0 (player or enemy). It happens with a chance of 98% during the battle-animations ... :( So it would be wise to make a battle save with every turn and to avoid direct attacks to an opponent with Leg HP = 0. Missle attacks and attacks with Flamethrowers will work much better. Aside of that, there are no other problems (i played the game 25 hours up to now). |
Front Mission 3 | SLES-02423 | PAL-E | No | Behaves the same as above. Although if the enemy wanzer's legs HP is 0 and you destroy the wanzer all parts or the body (not sure on that yet) it won't freeze, yet if you only do damage and no kill then it will freeze - Keikura |
Front Mission Alternative | SLPS-00953 | NTSC-J | No | |
Future Cop L.A.P.D. | SLUS-00739 | NTSC-U | No | Tested on 3.71 M33-3 by MonkeyJamboree Tested on 3.51 M33 by Finstern PS. Works great over AD-HOC through IRShell |
G
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
G-Darius | SLES-01314 | PAL-E | No | 3.90 by 2PS. |
Gaiaseed: Project Seed Trap | SLPS-00624 | NTSC-J | No | 3.80 by 2PS |
Galaxian^3 | SCES-00269 | PAL-E | No | 3.80 by 2PS |
Galerians | SLUS-00986 | NTSC-U | Yes | |
Gatchaman: The Shooting,(Simple Characters 2000 Series Vol.08) | SLPS-03444 | NTSC-J | No | 3.80 by 2PS |
Gekido - Urban Fighters | SLUS-00970 | NTSC-U | No | |
Gekioh Shooting King(Shinryu) | SLUS-01498 | NTSC-U | No | 3.80 by 2PS |
Gekitotsu Toma L'Arc - L'Arc-En-Ciel vs. Tomarunner | SCPS-10134 | NTSC-J | No | |
Gex 3 | SLUS-00806 | NTSC-U | Yes | popsloader @ 3.71:boots and plays fine - by killergp123 |
Gex | SLUS-00042 | NTSC-U | No | popsloader @ 3.71:boots and plays fine - by killergp123 |
Gex: Enter The Gecko | SLUS-00598 | NTSC-U | No | popsloader @ 3.71:boots and plays fine - by killergp123 |
Ghost in the Shell | SLUS-00552 | NTSC-U | No | Use the SLPS-01222 ID. |
Ghost in the Shell | SCPS-10043 | NTSC-J | No | Hangs when firing gun Update: May work when using the SLPS-01222 game ID |
Gran Turismo | SCUS-94194 | NTSC-U | Yes | Tested on 3.71 M33-2 |
Gran Turismo | SCESp00984 | PAL-E | No | Tested on Firmware 3.40 OE-A |
Gran Turismo 2 | SCUS-94455 | NTSC-U | Yes | Tested on 3.71 M33-2 On 3.90 M33, it seems to work until you begin to race (Excluding license drives) where it freezes. |
Gran Turismo 2 | SCES-12380 | PAL-E | Yes | Tested on 3.90 M33-3, Seems to work fine. |
Grand Theft Auto | SLUS-00106 | NTSC-U | Yes | Unknown - was there actually a PAL release made? No Errors on 3.71 M33-3. Tested by MonkeyJamboree (and yes, a PAL release WAS made. SLES-00032, for reference) |
Grand Theft Auto 2 | SLUS-00789 | NTSC-U | Yes | No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
Grand Theft Auto: London | SLUS-00846 | NTSC-U | Yes | No Swapping Needed. No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
Grandia | SCUS-94457 | NTSC-U | No | 4.01: Works great |
Granstream Saga, The | SLUS-00597 | NTSC-U | No | |
Groove Adventure Rave: Plue no Daibouken | SLPM-87011 | NTSC-J | No | |
Guilty Gear | SLUS-00772 | NTSC-U | No | |
Gundam Battle Assault | SLUS-01226 | NTSC-U | No | |
Gunship | SLUS-00313 | NTSC-U | No |
H
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Hard Boiled | SLES-00033 | PAL-E | No | 3.80 by 2PS |
Harmful Park | SLPS-04998 | NTSC-J | No | Runs perfectly, tested on 3.71M33-4. Perfectly playable despite being in Japanese. |
Harvest Moon: Back To Nature | SLUS-01115 | NTSC-U | Yes | |
HBO Boxing | SLUS-1027 | NTSC-U | No | 3.90 by 2PS |
Heart of Darkness | SLUS-00696 | NTSC-U | No | Works flawlessly just like the Pal version. Again, no save between disc 1 and 2, however, a multi-disk version works perfect so you can change disks. Tested on 3.90 M33 -Cheska |
Heart of Darkness | SLES-00461 | PAL-E | No | Works flawlessly. No save between disc 1 and 2, still have to try a multidisc POPS with it. (3.71 M33'3 by PerfectCircle) |
Herc's Adventures | SLUS-00298 | NTSC-U | No | 3.80 by 2PS works fine on 3.71 |
Hogs of War | SLUS-01195 | PAL-E | Yes | Screen position is not valide. |
Hokuto No Ken 2 | SLPS-02993 | NTSC-J | No | |
Hoshigami Running Blue Earth | SLUS-01375 | NTSC-U | No | Tested on 3.71 M33-2 by GamerbyDesign |
Hot Shots Golf 2 | SCUS-94476 | NTSC-U | Yes | 3.80 by 2PS |
Hot Wheels: Turbo Racing | SCUS-00946? | NTSC-U | No | Every POPS Version: Does not work and will not work on any version. Loads EA Logo, and then Intro, black screen no load or sound. This is the one PSX game that cannot be emulated on any platform. Tested by SephirothX |
Hydro Thunder | SLUS-00847 | NTSC-U | No | No sound |
I
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Ichigeki: Hagane No Hito | SLPS-02199 | NTSC-J | No | 3.80 by 2PS |
Incredible Crisis | SLUS-01225 | NTSC-U | No | 3.80 by 2PS.
3.90: PAL/US title hangs at the start of the first mission, try other FW (3.80) - by 2PS. |
The Incredible Hulk - The Pantheon Saga | SLUS-00150 | NTSC-U | Yes | |
Intelligent Qube | SCUS-94181 | NTSC-U | Yes | |
Intellivision Classics | SLUS-00906 | NTSC-U | Yes | |
International Karate+ | SLES-04040 | PAL-E | No | 3.90 by 2PS. |
International Track & Field | SLES-00333 | PAL-E | No | 3.90 by 2PS. |
Invasion From Beyond - B-Movie | SLUS-00709 | NTSC-U | No | Technically it does run however your better off looking at a slide show. Its faster then the FPS you get on this game. Tested on 3.71 M33-4 by GamerbyDesign |
Irem Arcade Classics | SLPS-00341 | NTSC-J | No | 3.80: Press START to load Kung-Fu Master, if you press X, the game will crash! By 2PS |
Irritating Stick | SLUS-00775 | NTSC-U | No | 3.80 by 2PS |
IS: Internal Section | SLPS-01868 | NTSC-J | No | 3.90 by 2PS |
ISS Pro Evolution Soccer 2 | SLES-03321 | PAL-E | No | |
Italian Job, The | SLES-03489 | PAL-E | No | 3.90: Title hangs at the loading screen - by 2PS |
J
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Jackie Chan's Stunt Master | SLUS-00684 | NTSC-U | No | Game hangs after the initial Midway credit screen. Confirmed by j1ggy using 4.01 M33. |
Jackie Chan's Stunt Master | SLPS-01222 | NTSC-J | No | Game hangs right after the Midway credit screen. |
Jade Cocoon: Story of the Tamamayu | SCUS-00854 | NTSC-U | No | Game starts and runs, but a fatal crash in the second forest stops all progress in the game.
|
Jet Moto | SCUS-94309 | NTSC-U | No | Tested on 3.52 M33-4 by GamerbyDesign |
Jet Moto 2 | SCUS-94167 | NTSC-U | No | |
Jet Moto 3 | SCUS-94555 | NTSC-U | No | Tested on 3.71 M33-2 by GamerbyDesign |
Jojo's Bizarre Adventure | SLUS-01060 | NTSC-U | Yes | |
Juggernaut | SLUS-00894 | NTSC-U | No | 3.80 by 2PS |
Jumping Flash | SCUS-94103 | NTSC-U | No | Works well 3.03 & 3.90. Power pill & timestop cause temporary slowdowns. Tested by SephirothX |
Jumping Flash 2 | SCUS-94108 | NTSC-U | No | Works well 3.03, 3.40 & 3.90. Timestop causes temporary slowdown. Tested by SephirothX |
K
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Kagero - Deception II | SLUS-00677 | NTSC-U | No | Tested on 3.71 M33-2 by GamerbyDesign |
Kaikan Phrase | SLPM-86438 | NTSC-J | No | |
Kartia - The Word of Fate | SLUS-00631 | NTSC-U | No | Tested on 3.71 M33-4 by GamerbyDesign |
King's Field | SLUS-00158 | NTSC-U | No | |
King's Field 2 | SLUS-00255 | NTSC-U | No | |
Klaymen Klaymen (The Neverhood) | SLPS-01365 | NTSC-J | No | No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
Klonoa Door To Phantomile | SCUS-00585 | NTSC-U | No | 1st area boss does not appear, crashes when boss fight begins; occurs with POPS 3.02 and 3.03 firmware. In 3.80 M33, the game loads and plays well-- up until somewhere in Vision 2, then it seems to freeze at random points. 3.90 m33-3: Game runs great. When you finish Vision 2-1 and try to load the next level the game hangs. Just save at the end of vision 2-1 and when it freezes, quit game then restart it and load your save. Should load Vision 2-2 fine. Did for me. I've almost completed the game so I'll update when I do. |
Koudelka | SLUS-01051 | NTSC-U | 4.01: Freezes a few seconds after talking to couple at beginning of game. Multi-disc image, ripped from original discs using CloneCD and converted using PSX2PSP 1.3, maximum compression. Have not tried single-disc images. -- SargeSmash | |
Krazy Ivan | SLES-00128 | PAL-E | No | |
Kula World | SCUS-94303 | NTSC-U | No | |
Kula World | SCES-01000 | PAL-E | No | 3.80: Graphical issues during the demo - by 2PS. Tested on Firmware 3.40 OE-A by dvdchas. Note: Background music is CD-Audio, so was absent during my tests. |
L
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Legacy of Kain: Soul Reaver | SLUS-00708 | NTSC-U | Yes | Minor sound deterioration during Talking Sequences on ALL firmwares 3.71 and 3.72 included other then that gameplay has no errors on 3.71m33 and higher Tested by Finstern, works perfectly under 3.90m33-2, no sound defects. Tested by dish: works with 3.72POPS, but with 3.90M33-2 opening CG movie won't start (black screen). 3.72 has some lags especially on "Drowned Abbey" level. Finished the game. |
Legacy of Kain: Soul Reaver | SLES-01301 | PAL-E | No | After Main Menu, game freezes to black screen. unplayable. tested on 3.90m33 2. |
Legend of Dragoon | SCUS-94491 | NTSC-U | Yes | Minor sound deterioration during battles; resolved by saving and restarting on 3.71 m33-3, the sound deterioration disappears, but you get a black screen at parts. Seems to happen at the same spots.
While playing on 3.71 you'll get a blackscreen after Lenus fight. Update to 3.80 and it will run fine. Also use popsloader to emulate other firmwares, so you can change back, because there will be more blackscreens and you'll need to change firmware back to 3.71. (At least, that worked for me). Works perfectly on my 3.90 m33-2!! People have found that if you don't turn into a Dragoon during the Lenus fight then it wont freeze. (yes she's hard, but you don't want to risk it freezing, so don't change into your Dragoons.) |
Legend of Kartia | SLES-01710 | PAL-E | No | Actual gameplay works fine on 3.71m33-4, only glitch i've seen is in dialogue sometimes the "press x button" is corrupted, but its barely noticeable - khajiit |
Legend of Legaia | SCUS-94254 | NTSC-U | Yes | Graphics glitches, Using items freeze the game for most people. UPDATE: No Errors found on 3.71 M33-3. Tested by MonkeyJamboree • Change GameID to SCPS10059 |
Legend of Mana | SLUS-01013 | NTSC-U | Yes | • Graphics glitches when using some artifacts • Minor sound glitches(sound is almost perfect with 3.52 M33+). All issues are cleared up in POPs 3.72 NO sound glitches no artifact glitches everything 100% on 3.72 POPs [Solace] |
Loaded | SLUS-00076 | NTSC-U | No | Works great, no problems in 1st level. 3.80 m33-5 ~Beaniehat~ |
Lode Runner - The Legend Returns | SLPS-00182 | NTSC-J | No | Tested by MAN-biker |
Lost World: Jurassic Park | SLUS-00515 | NTSC-U | No | No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
Lunar Silver Star Story Complete | SLUS-00628 | NTSC-U | No | Use CWcheat to switch discs. 3.90: works fine on this firmware with single eboot. by LordJovanius |
Lunar 2:Eternal Blue | SLUS-01071 | NTSC-U | No |
3.71 & 3.72:Game Hangs on the end of FMV where u exit the Blue Shpere Tower just on the first disc 3.80 M33-5: Game no longer hangs on any FMV sequence; I have had no freezes in the game at all. There was no need to use CWCheat to bypass any glitches or problems besides changing discs which is inevitable. Some people say you need to run the game in Normal screen size but I was able to run it in Full Screen the entire game. My specs are CFW 3.80 M33-5 with Popsloader 3.71, (This EBOOT is a Multidisc EBOOT!), im not sure if the game works on ANY other version because i've only checked it on 3.80 M33-5. - Gekkôstate// 3.90: This one doesn't even load the FMV, so for those wanting to play the game don't use popstation_md. Just make single disc EBOOTs and play the game on an earlier popsloader 3.90: Ok i am testign this one out now and you can make a single eboot of multidisc for this game and so far it works perfectly, escept you can't change the screen setup. it hung on me in the blue spire garden on full screen, i changed it to original and it works great so far. by LordJovanius |
M
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Magic Carpet | SLUS-00029 | NTSC-U | No | |
Magic the Gathering: Battlemage | SLUS-00247 | NTSC-U | Yes | |
Magical Tetris Challenge | SCES-02175 | PAL-G | No | 3.90: Tested by 2PS. |
Manpuku | SLPS-03381 | NTSC-J | No | |
Marvel Super Heroes | SLUS-00257 | NTSC-J | No | |
Marvel Super Heroes VS Street Fighter | SLUS-00793 | NTSC-J | Yes | |
Marvel Vs. Capcom | SLUS-01059 | NTSC-U | Yes | |
Mass Destruction | SLUS-00462 | NTSC-U | No | Tested on 3.71 M33-4 by GamerbyDesign |
MDK | SLUS-00426 | NTSC-U | No | 3.90 by 2PS. |
Mechwarrior 2 | SLUS-00401 | NTSC-U | Yes | |
Medal of Honor | SLUS-00974 | PAL-E | Yes | |
Medal of Honor: Underground | SLUS-01270 | NTSC-U | No | |
Medievil | SCES-00311 | PAL-E | No | |
Medievil | SCUS-94227 | NTSC-U | No | No Errors any more! |
Medievil 2/II | SCUS-94564 | NTSC-U | Yes | No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
Megaman 8 | SLUS-00453 | NTSC-U | No | Works Perfect on 3.90 M33-3. Tested by Vanit |
Megaman Battle & Chase | SLES-00766 | PAL-E | No | No problems I can find as of 3.90 M33 |
Megaman Legends 1 | SLUS-00603 | NTSC-U | No | Working on 3.90 |
Megaman Legends 2 | SLUS-01140 | NTSC-U | No | Tested on 3.71 M33-4 by GamerbyDesign.
I´m using a PSP-Slim with 3.90 M33 and it freezes on the Flutter if you go down the second ladder and try to go up again, the game even turn off my console, I tried the saulcomcor´s EBOOT and making my own with IceTea 1.3 even used Popsloader 3.80 (Full) with the FW on 3.71, but nothing, you can´t go up the ladder and you need to do so a little further in the game by VoltKaizer. |
Megaman Legends 2 | SLES-03556 | PAL-E | No | Voiceovers during cutscenes are not in synch and if the video finishes first it cuts out the remaining dialog. Gameplay seems perfect otherwise. Tested on OE-B |
The Misadventures of Tron Bonne | SLUS-00896 | NTSC-U | No | Crashes after Tiesel gets kidnapped just before you start the actual game.
3.72: Best played on this firmware 3.80-4.01: Use the 3.80 Popsloader to load 3.72 Tested by shortboy 3.90 Working, but may freeze when acquiring certain items on Digging missions. |
Megaman X3 | SLES-00503 | PAL-E | No | Locks up after 'Capcom' video when displaying Now Loading screen as of 3.90 M33 |
Megaman X4 | SLUS-00561 | NTSC-U | Yes | If for some reason game freezes during WARNING for Boss, Use SLPS-01222
Also works in 4.01 M33-2 (Trasgo7) |
Megaman X5 | SLUS-01334 | NTSC-U | No | Works fine on 3.90 M33 |
Megaman X6 | SLUS-01395 | NTSC-U | No | Works perfectly in 3.9 (tested in 3.90M33 by Trasgo7) |
Meta-Ph-List Gamma X 2097 | SLPS-00680 | NTSC-J | No | 3.80 by 2PS. |
Metal Gear Solid | SLUS-00594 | NTSC-U | Yes | If you are having problems with stuttering voices in 'codec' conversations, then use GameID SLPM-86114.
You can use popstation_md to combine both discs into one eboot. (only works on 3.71-4 m33 and above) If you don't want to make a Multi-disc eboot, then you can switch discs using CWcheat codes, read psychospacefish's post. Hint: During the Psycho Mantis fight go to your Home menu and change controller ports (only works on 3.30 and above). |
Metal Gear Solid Integral | SCPS-45412 | NTSC-J | No | |
Metal Gear Solid VR Missions | SLPM-86247 | NTSC-U | No | |
Metal Slug X | SLUS-01212 | NTSC-U | No | |
Micro Machines v3 | SLUS-00559 | NTSC-U | No | |
Mini Moni Dice de Pyon | SLPM-87015 | NTSC-J | No | |
Mini Moni Shakka to Tamborin Da Pyon! | SLPM-87079 | NTSC-J | No | |
Monopoly | SLUS-00507 | NTSC-U | No | No music |
Monster Rancher | SLUS-00568 | NTSC-U | No | Since you can't change CDs in the emulator to get more monsters you're going to be limited to just a few. However there's CWcheat codes that will help you get what you want. Go to the Monster Rancher page for more info. Works great on 3.71 |
Monster Rancher 2 | SLUS-00917 | NTSC-U | No | If you copy this save into your SAVEDATA folder you'll be able to slate a whole bunch of new monsters at the shrine.
Otherwise you are going to need to use CWcheat codes. Go to the Monster Rancher 2 page for more info. Tested on 3.71 M33-4 by GamerbyDesign |
Mortal Kombat II | SLPS-00444 | NTSC-J | No | |
Mortal Kombat 3 | SCUS-94201 | NTSC-U | No | |
Mortal Kombat 4 | SLUS-00605 | NTSC-U | Yes | |
Mortal Kombat Trilogy | SLUS-00330 | NTSC-U | Yes | No music, no sound - see the PSX on PSP - Multi-Track Disk Handling manual for fixes. Update by GamerbyDesign: It has music and sound. Runs perfectly. Tested on 3.71 M33-4 |
Mortal Kombat Mythologies - Sub Zero | SLUS-00476 | NTSC-U | No | 3.80 (SLES-01020): Press START/X button at the text screens that follow after boot-up, otherwise the game will hang - by 2PS. Tested on 3.71 M33-4 by GamerbyDesign |
Moto Racer | SLUS-00498 | NTSC-U | No | |
Moto Racer 2 | SLUS-00738 | NTSC-U | No | Tested on 3.71 M33-4 by GamerbyDesign |
Moto Racer World Tour | SCES-03037 | PAL-E | No | |
Motor Toon Grand Prix | SCUS-94355 | NTSC-U | No | 4.01: Works flawlessly! Tested by Milkymoocowmoo, 4.01 M33-2 |
Mr Driller | SLUS-01111 | NTSC-U | No | |
Ms. Pac-Man - Maze Madness | SLUS-01018 | NTSC-U | No | Tested by MAN-biker |
MTV's Celebrity Deathmatch | SLUS-01453 | NTSC-U | No | 3.90 by 2PS. |
Music2000 | SLES-01356 | PAL-E | No |
N
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
N2O Nitrous Oxide | SLUS-00637 | NTSC-U | No | 3.90 by 2PS. |
Nanotek Warrior | SLUS-00325 | NTSC-U | No | 3.90 by 2PS. |
Naruto: Shinobi no Sato no Jintori Kassen | SLPS-03553 | NTSC-J | No | 3.90 by 2PS. |
NASCAR Rumble | SLUS-01068 | NTSC-U | No | |
Necronomicon: The Dawning of Darkness | SLES-13493 | PAL-E | No | 3.80 by 2PS |
Nectaris Military Madness | SLUS-00764 | NTSC-U | Yes | No issues - runs fine | Need For Speed | SLUS-00204 | NTSC-U | Yes | Works great on 3.90 by smithy1185 |
Need For Speed 2 | SLUS-00276 | NTSC-U | No | |
Need For Speed 3: Hot Pursuit | SLUS-00620 | NTSC-U | No | |
Need For Speed 4 - High Stakes | SLUS-00826 | Yes | Runs fantastic, no problems | |
Next Tetris (Deluxe), The | SLPS-02507 | NTSC-J | No | 3.90 by 2PS. |
NFL Blitz 2000 | SLUS-00861 | NTSC-U | No | |
NFL Gameday 2005 | SCUS-94695 | NTSC-U | No | Sound stops when starting game |
NHL 2000 | SLUS-00965 | NTSC-U | No | |
Nightmare Creatures | SLUS-00582 | NTSC-U | Yes | |
Ninja: Shadow of Darkness | SLUS-00435 | NTSC-U | Yes | Tested under 3.03 and its working just fine. by Darkace |
No Fear Downhill Mountain Biking | psp turns off after ps1 intro screen | |||
No one can stop Mr. Domino! | SLUS-00804 | NTSC-U | 3.90 by 2PS. |
O
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Oddworld Abe's Exoddus | SLUS-00710 | NTSC-U | No | Tested on 3.71 M33-3 by MonkeyJamboree. If you have some issues with sound use 3.40/3.51 pops. |
Oddworld Abe's Oddysee | SLUS-00190 | NTSC-U | Yes | Sound hangs on the title screen under 3.52 M33. Clears up during the "Now Loading" screen. Tested with no errors on 3.71 M33-3 by MonkeyJamboree Tested by Finstern, works on 3.10 perfectly for use with 2 player ad-hoc mode under IRShell |
Ogre Battle | SLUS-00467 | PAL-E | No | Limited screen problem - no report on the NTSC versions |
Omega Boost | SCUS-94449 | NTSC-U | No | Tested on 3.71 M33-3 by MonkeyJamboree |
One | SLUS-00469 | NTSC-U | No | 3.90: Hangs at boot - by 2PS. popsloader @ 3.71:boots and plays fine - by killergp123 |
One Piece Mansion | SLUS-01406 | NTSC-U | No | 3.90 by 2PS. |
Overblood | SLUS-00464 | NTSC-U | Yes |
P
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Pandemonium! | SLUS-00232 | NTSC-U | No | |
Pandemonium 2 | SLUS-00578 | NTSC-U | No | |
Panzer Bandit | SLPS-00899 | NTSC-J | No | |
ParanoiaScape | SLPS-01375 | NTSC-J | No | 3.80 by 2PS |
Parappa The Rapper | SCUS-94183 | NTSC-U | No | |
Parasite Eve | SLUS00662 | NTSC-U | Yes | If using 3.52 or below use psychospacefish's patch to combine both discs into one. Works perfectly on 3.71 M33-4, you can use popstation_md to create one eboot of both discs.
Not sure whether this happens normally or not, but on 3.71m33-2 ada does not dispose of keys until you reach the hospital, not game breaking, but frustrating! |
Parasite Eve 2 | SLUS-01042 | NTSC-U | No | In order to proceed to disc 2 you need to save your game before getting into the truck at the trailer. Then exit the game, now you can run the disc 2 eboot and continue your game (make sure your disc 2 eboot has the same GameID as disc 1).
The Full Motion Videos Have a weird problem which basically makes them unviewable (if that bothers you then don't play this game). SLPS-00025 must be used (on both discs) to get this to boot at all. NOTE: Does not work on m33 3.52-4 or m33 3.71-2 (stops right before the opening sequence like it did on older firmwares). Runs fine on 3.40 OE Runs without graphical glitches w/ popsloader for 3.11 or 3.30 - Running 3.90 m33-2 by Mestopholeese |
Parasite Eve 2 | SLES-02558 | PAL-E | No | Use SLPS-00025 to avoid publisher screen freeze. Works fine on 3.40 POPS. Will not work on 3.90. Movies are watchable but has slight distortion. Certain cutscenes lag and not in sync with the audio on max compression. Saving may fail on rare occasions but all you need to do is put the phone down then try again. Tested by euthaherz |
Penny Racers | SCES-00391 | PAL-E | No | |
Pepsiman | SLPS-01762 | NTSC-J | No | 3.90 by 2PS. |
Persona | SLUS-00339 | NTSC-U | Yes | Freezes on the first loading screen with 4.01. 3.71 seems to be working fine. |
Persona 2:Eternal Punishment | SLUS-01158 | NTSC-U | No | Use 4.01 with GameID SLPS-02100 and you shouldn't have many problems. Rarely the game may freeze, so be sure to save often. |
Persona 2:Innocent Sin | SLPS-02100 | NTSC-J | No | Tested on 4.01 m33-2 maybe slowdown a bit for some time, but still work. no bug, no freeze so far. |
PGA Tour'98 | SLUS-00517 | NTSC-U | No | 3.80 by 2PS |
Philosoma | SCES-00059 | PAL-E | No | 3.90 by 2PS. |
Pikinya! EX | SLPS-01345 | NTSC-J | No | 3.80 by 2PS |
Pocket Fighters | SLUS-00653 | NTSC-U | No | Update from Mr. Zhang - "Sometimes during the light blue “Pocket Fighters” loading screen between rounds while playing “Arcade Mode,” the game freezes. I’m using 3.90 M33-3. As far as I could tell it is random." If anyone has any tips, feel free to let us know. |
Point Blank | SCES-00886 | PAL-E | No | |
Point Blank 3 | SLUS-01354 | NTSC-U | No | |
Populous: The Beginning | SLUS-00277 | NTSC-U | No | Tested on 3.40 OE-A, works great. |
Porsche Challenge | SCUS-94187 | NTSC-U | No | |
Power Shovel | SLUS-01343 | NTSC-U | No | 3.80 by 2PS |
Poy Poy | SLUS-00486 | NTSC-U | No | |
Poy Poy 2 | SLUS-00486 | NTSC-J | No | |
Professional Underground League of Pain | SCUS-94551 | NTSC-U | No | Main Menu music seems to not play, no problems otherwise; tested on 3.71 M33-3 by Don Roberto |
Project Overkill | SLUS-00045 | NTSC-U | No | |
Psychic Detective | SLUS-00165 | NTSC-U | No | Title does not work in ANY firmware/emulator as it requires the game to be run from CD only. There is a copy protection message at the start. By 2PS |
Puzzle Arena Toshinden | SLPS-00879 | NTSC-J | No | 3.90 by 2PS |
Puzzle Star Sweep | SLUS-01307 | NTSC-U | No | 3.80 by 2PS |
Q
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Quake 2 | SLUS-00757 | NTSC-U | No |
R
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Raiden DX | SCPS-45019 | NTSC-J | No | 3.90: SLPS-00728 by 2PS |
Raiden Project (Anniversary Edition) | SCUS-94402 | NTSC-U | No | 3.90: Also works on PAL (SLES-00051) - by 2PS. |
Rainbow Six: Lone Wolf | SLUS-01473 | NTSC-U | No | |
Rally Cross | SCUS-94308 | NTSC-U | No | Tested on 3.52 M33-4 by GamerbyDesign |
Rally De Europe | SLPS-02679 | NTSC-J | No | |
Rampage Through Time | SLUS-01065 | NTSC-U | No | 3.90: Runs fine - 2PS 3.80: Freezes once in-game/demo - 2PS |
Ranma 1/2 Renaissance | SLPS-00522 | NTSC-J | No | |
Rapid Reload | SCES-0004 | PAL-E | No | 3.90 by 2PS |
Ray Tracers | SLUS-00534 | NTSC-U | No | |
RayCrisis: Series Termination | SLUS-01217 | NTSC-U | No | 3.90 by 2PS |
Rayman | SLUS-00005 | NTSC-U | No | |
Rayman | SLES-00049 | PAL-E | No | Some great instructions on how to run this game come from jawB.C.. Thanks for the tip! |
Rayman 2 | SLUS01235 | NTSC-U | No | Working only on 3.90 pops, make sure Disc-Load Speed is set to Normal (because of graphics glitches) Tested on 3.93. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes. |
Raystorm | SLUS-00482 | NTSC-U | No | 3.90: J (SLPS-00678) by 2PS. |
RC Helicopter | SLUS-01376 | NTSC-U | No | 3.90 by 2PS |
RC Revenge | SLUS-01168 | NTSC-U | No | |
Ready 2 Rumble Boxing | SLUS-00857 | NTSC-U | No | |
Ready 2 Rumble Boxing: Round 2 | SLUS-01147 | NTSC-U | No | 3.90 by 2PS |
Resident Evil | SLUS-00170 | NTSC-U | No | Works well 3.71. Some sound glitches. Tested by SephirothX |
Resident Evil: Director's Cut | SLUS-00551 | NTSC-U | Yes | Works perfectly 3.40. Tested by SephirothX. 3.52 M33-4 / 3.71 M33-4 no hitches - euthaherz |
Resident Evil: Director's Cut | SLES-00969 | PAL-E | Yes | |
Resident Evil 2 | SLUS-00421 | NTSC-U | Yes | 3.40/3.52: SLPS-01222 MUST be set as the Game ID.
3.71: Disc 1 reported to work if you use the GameID SLPS-01510, however disc 2 freezes at police station. 3.80: Both disk 1 and 2 work perfectly using SLPS-01222 again. Tested by Cheska. 3.90: Both disk 1 and 2 freeze at Violence Warning screen on SLPS-01222. Leon/Claire A Scenarios (Disk 1) works perfectly using SLPS-01510, but B Scenarios freeze at random points when going up stairs or ladders in the police station. |
Resident Evil 2 | SLES-00972 | PAL-E | Yes | The PAL version does work. POPS v3.40 required (Download all POPS versions using POPLoader - activate plugins in Recovery Menu). Tested on SLIM 3.71 M33-3. |
Resident Evil 2: Dual Shock Edition | SLUS-00748 | NTSC-U | No | 3.52: Works perfectly - Use SLPS-01222 - by 2PS 3.80/.90: Crashes at violence warning screen even when using SLPS-01222 - use other fw (3.52) - by 2PS |
Resident Evil 3: Nemesis | SLUS-00923 | Yes | Use SLPS-01222 (BioHazard 2 Game ID) to avoid Clock Tower game freeze. To avoid game freeze after getting the firehose, instead of going directly to the alley, go back to the parking lot to deposit the hose in the chest. Now go directly to the alley (without the fire hose) and then there you withdraw the hose skipping the door where the game freezes. | |
Resident Evil 3: Nemesis | SLES-02529 | PAL-E | Yes | Freezes on violence warning screen on boot up. Tested on 3.71 M33-2 Use an .IMG file. Then run on 3.40, with popsloader. Tested by SephirothX |
Resident Evil: Survivor | SLUS-01087 | NTSC-U | No | Works perfectly 3.40, 3.71 & 3.90. Tested by SephirothX |
Resident Evil: Survivor | SLES-02732 | PAL-E | No | Minor screen clipping at the bottom. Everything else works fine on 3.90 M33-3. Tested by euthaherz |
Re-Volt | SLES-01973 | PAL-E | No | |
Return Fire | SLUS-00184 | NTSC-U | No | 3.80 by 2PS |
Rhapsody: A Musical Adventure | SLUS-01073 | NTSC-U | No | |
Ridge Racer (Greatest Hits) | SLUS-00540 | NTSC-U | No | Tested on 3.71 M33-2 |
Ridge Racer | SCES-00001 | PAL-E | No | Screen clipping at bottom |
Ridge Racer 2 (A.K.A. Revolution) | SLUS-00214 | NTSC-U | No | Tested on 3.71 M33-2 |
Ridge Racer 3 (A.K.A. Rage Racer) | SLUS-00403 | NTSC-U | No | Tested on 3.71 M33-2 |
Ridge Racer 4 (A.K.A. R4: Ridge Racer Type 4) | SLUS-00797 | NTSC-U | No | Tested on 3.71 M33-2 |
Ridge Racer High Definition Edition (RR Type 4 Bonus Disc) | SLUS-90049 | NTSC-U | No | Tested on 3.71 M33-2; hangs at the Namco logo |
Rival Schools: United by Fate (Arcade Disc) | SLUS-00681 | NTSC-U | No | |
Rival Schools: United by Fate (Evolution Disc) | SLUS-00771 | NTSC-U | No | |
Road Rash 3D | SLUS-00524 | NTSC-U | Yes | |
Road Rash Jailbreak | SLUS-01053 | NTSC-U | No | |
Rock'em Sock'em Robots Arena | SLUS-01124 | NTSC-U | No | 3.80 by 2PS |
Rockman X5 | SLPM-86666 | NTSC-J | No | |
Roll Away/Kula World | SLUS-00724 | NTSC-U | No | |
Rollcage | SLUS-00800 | NTSC-U | No | 3.90: PAL (SLES-00539) by 2PS. |
Rollcage Stage II | SLUS-00867 | NTSC-U | No | Does not boot at all. (3.90 M33) |
Romance of the Three Kingdoms IV: Wall of Fire | SLUS-00195 | NTSC-U | No | Works fine on 3.90 M33-3. Tested by euthaherz |
Romance of the Three Kingdoms VI: Awakening of the Dragon | SLUS-00918 | NTSC-U | No | FMV's have no sound. Everything else works fine. Tested on 3.71 M33-4 / 3.90 M33-3 by euthaherz |
R-Types | SLUS-00753 | NTSC-U | No | Works on 3.10OE-A' No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
R-Type Delta | SLUS-00877 | NTSC-U | No | No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
Running Wild | SCUS-94272 | NTSC-U | No |
S
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Saga Frontier | SCUS-94230 | NTSC-U | Yes | May encounter flickering backgrounds on lower firmware/Popstation versions. Use 3.10 Popstation with Popsloader if using 3.03 OE-C or lower, or use firmware 3.30 OE-A. |
Saga Frontier 2 | SLUS-00933 | NTSC-U | No | Does not load Duel fights, causing the game to be unplayable on 3.71 M33-2. |
Samurai Shodown: Warriors Rage | SLPM-86345 | NTSC-J | No | Also known as Samurai Spirits Shinshou - kenkaku Ibunroku Yomigaerishi Soukou no Yaiba |
Samurai Shodown: Warriors Rage | SLUS-01039 | NTSC-U | No | 3.80 by 2PS |
Sentient | SCUS-94110 | NTSC-U | No | |
Sentinel Returns | SLUS-00604 | NTSC-U | No | 3.80 by 2PS |
Sexy Parodius | SLPM-86009 | NTSC-J | No | |
Shadow Man | SLUS-00895 | NTSC-U | No | Working, but slow (like on PSX) |
Shaolin | SLES-01658 | PAL-E | No | 3.80 Runs ok but crashes when coming out of options menu - by 2PS |
Sheep Dog and Wolf | SLES-02895 | PAL-E | No | Some sound desynchronization |
Silhouette Mirage | SLUS-00728 | NTSC-U | No | 3.90 by 2PS. |
Silent Bomber | SLUS-00902 | NTSC-U | No | 3.90: Severe slowdown issues whenever explosions occur at the tutorial, after that everything runs fine! - by 2PS |
Silent Hill | SLUS-00707 | NTSC-U | Yes | No Errors on 3.71 M33-3. Tested by MonkeyJamboree Works fine on 3.90 M33-3. Tested by euthaherz |
Silent Hill | SLES-01514 | PAL-E | Yes | Tested on Firmware 3.40 OE-A by dvdchas |
Silverload | SLUS-00050 | NTSC-U | No | 3.80 by 2PS |
Simpsons Wrestling | SLUS-01227 | NTSC-U | Yes | |
Skeleton Warriors | SLUS-00209 | NTSC-U | No | 3.80 by 2PS No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
Skullmonkeys | SLUS-00601 | NTSC-U | No | 3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PS
Will not work on PSP at all as of 3.71 M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree |
Slap Happy Rhythm Busters | SLPS-02789 | NTSC-J | No | 3.90 by 2PS. |
Smash Court 3 | SLPS-03001 | NTSC-J | No | 3.90 by 2PS. |
Smurfs, The | SLUS-01008 | NTSC-U | No | |
Sonic Wings Special | SLPS-00307 | NTSC-J | No | 3.80 by 2PS |
Soul Blade | SLUS-00240 | NTSC-U | Yes | Not at fullspeed, Crashes at 2nd stage (3.51 update: Now runs at fullspeed, 2nd-stage bug fixed. Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 increases compatibility, but re-introduces slowdown.) |
Soul Blade | SCES-00577 | PAL-E | No | Screen Offset due to PAL, but not severe, Fullspeed (3.51 update: Screen centering fixed, Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 introduces the same compatibility and slowdown issues as the NTSC version.) |
Soul Edge | SLPS-00555 | NTSC-J | Yes | Fullspeed (Running 3.80 with popstation: Popped in 3.71 and it ran fine. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707. |
Soul Of The Samurai | SLUS-00822 | NTSC-U | No | 3.90: No problems, dojo-crash bypassed! - by 2PS 3.80 M33-5: Crash occurs when attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS |
Southpark | SLES-02158 | PAL-E | No | |
Soviet Strike | SLUS-00061 | NTSC-U | No | 3.90 by 2PS. Tested on 3.52 M33 by GamerbyDesign |
Speed Freaks | SCES-01763 | PAL-E | No | |
Spider - The Video Game | SLUS-00230 | NTSC-U | No | 3.80 by 2PS |
Spiderman 2 - Enter Electro | SLUS-01378 | NTSC-U | No | Sound and video seem fine, tested in 3.71 M33-3 by Don Roberto |
Spyro The Dragon | SCUS-94228 | NTSC-U | Yes | cutscene sound out of sync, screen offset slightly UPDATE: Everything seems working ok in 3.71 M33-3. Tested by MonkeyJamboree |
Spyro 2: Ripto's Rage | SCUS-94425 | NTSC-U | Yes | The voiceovers sometimes drop out |
Spyro 3: Year of the Dragon | SCUS-94467 | NTSC-U | Yes | Works poorly 3.71 & 3.40. Can crash randomly while entering worlds. Tested by SephirothX. Update from Mr. Mallon: working up to trying to get to level 2 then fails. |
Stahlfeder | SLPS-00162 | NTSC-J | No | 3.90 by 2PS |
Star Gladiator | SLPS-00539 | NTSC-J | No | 3.80 (SLUS-00372) by 2PS |
Star Ocean: The Second Story | SCUS-94421 | NTSC-U | Yes | Possible freeze when you first enter Fienal Tower and watch FMV with fast disc loading setting. Change to normal to fix this. Update from neoxavien - "seems to freeze randomly during battles the farther I got into the game. tested on popsloader 3.72 and 3.90 with cfw 3.90 m33-3". If you have more information to pass along or fixes, pass them on! | Star Sweep | SLPS-01040 | NTSC-J | No | 3.80 by 2PS |
Star Wars: Dark Forces | SLUS-00297 | NTSC-U | No | Seems to play fine but the weapon graphics and enemy sprites are "junked" and blend with the wall texture. |
Star Wars: Masters of Teras Kasi | SCUS-00562 | NTSC-U | No | Extreme graphical problems 3.02. Tested by SephirothX |
Starblade Alpha | SLUS-00057 | NTSC-U | No | 3.80 Works fine on NTSC-J (SLPS-00022) - by 2PS.
Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level. |
Starfighter | SLUS-00241 | NTSC-U | No | 3.80 by 2PS |
Starfighter Sanvein | SLUS-01302 | NTSC-U | No | 3.80 by 2PS |
Street Fighter Alpha 2 Gold (Street Fighter Collection Disc 1) | SLUS-00258 | NTSC-U | No | |
Street Fighter Alpha 3 | SLUS-00821 | NTSC-U | Yes | |
Street Fighter Collection | SLUS-00423 | NTSC-U | No | |
Street Fighter EX Plus Alpha | SLUS-00548 | PAL-E | No | |
Street Fighter Plus EX 2 | SLUS-01105 | NTSC-U | No | |
Street Sk8er | SLUS-00818 | NTSC-U | No | popsloader @ 3.71:boots and plays fine - by killergp123 |
Strider 1 | SLPS-02620 | NTSC-J | No | |
Strider 2 | SLPS-02621 | NTSC-J | No | |
Strikers 1945 | SLUS-01337 | NTSC-U | No | |
Suiko Enbu: Outlaws of the lost dynasty | SLPS-00137 | NTSC-J | No | 3.52 M33-4: On the VS screen and the victory screen, the overall picture is discolored. Other than that, it runs smoothly |
Suikoden | SLUS-00292 | NTSC-U | Yes | 3.90 Freezes when you entered then exit Neclord's Castle in Neclord Sidequest. Just Set the Disc-Load Speed to normal - tested by kryst abegnalie |
Suikoden 2 | SLUS-00958 | NTSC-U | Yes | Freezes on Mist monster in 3.40 and below.
WORKS 100% on new 3.51 M33 Firmware - see Installing PSP 3.51 M33 Firmware. 3.90 Works perfectly - tested by kryst abegnalie |
Super Bubble Pop | SLUS-01528 | NTSC-U | No | 3.80 by 2PS |
Super Puzzle Fighter II Turbo | SLES-00605 | PAL-E | No | |
Super Puzzle Fighter II Turbo | SLUS-00418 | NTSC-U | No | |
Super Robot Wars Alpha Gaiden | SLPS-03147 | NTSC-J | No | |
Super Robot Wars F | SLPS-01727 | NTSC-J | No | |
Syndicate Wars | SLUS-00262 | NTSC-U | Yes | |
Syphon Filter | SCUS-94240 | NTSC-U | Yes | Works fine on 3.90 M33-3. Tested by euthaherz |
Syphon Filter 2 | SCUS-94451 | NTSC-U | No | Doesn't go past beginning FMV on 3.90 M33_2. Loaded fine with popsloader using 3.71 official. Works fine on 3.90 M33-3. Tested by euthaherz |
Syphon Filter 3 | SCUS-94640 | NTSC-U | No | Works fine on 3.90 M33-3. Tested by euthaherz |
T
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Tail Concerto | SLUS-00660 | NTSC-U | No | |
Tactics Ogre: Let Us Cling Together | SLUS-00560 | NTSC-U | No | Works great on 3.71 and above - big thanks to Mr. SaintPizzy for the update. |
Tail of the Sun | SLUS-94607 | NTSC-U | No | Works perfectly on 3.71 M33 |
Tales of Destiny | SLUS-00626 | NTSC-U | No |
3.03 OE-C: When using spells with animations(spells that make every unit on the screen stop their movement until the attack finishes), the game may freeze. Spells that don't have animation may freeze but with extremely low chance(only encountered once out of 20+ hours). 3.71: When I was playing on 3.71 sometimes after a battle it would get stuck at a black screen, this was really rare though. Other than that the game works great just be sure to save often. |
Tales of Destiny II | SLUS-01355 | NTSC-U | No | |
Team Buddies | SLUS-00869 | NTSC-U | No | Freezes on loading screen on 3.71 m33 - 2 & 4 |
Tecmo Stackers | SLUS-00560 | NTSC-U | No | 3.90 by 2PS. |
Tecmo's Deception: Invitation To Darkness | SLUS-00340 | NTSC-U | No | |
Tekken 2 | SLUS-00213 | NTSC-U | Yes | |
Tekken 3 | SLUS-00402 | NTSC-U | Yes | |
Tekken 3 Golden Lion Edition | SLUS-00402 | NTSC-J | No | |
Tempest X3 | SLUS-00283 | NTSC-U | No | 3.90 by 2PS. |
Tenchu Stealth Assassins | SLUS-00706 | NTSC-U | Yes | |
Tenchu 2 | SLUS-00939 | NTSC-U | Yes | Lots of skipping during cutscenes, music, and dialogue. |
Test Drive 5 | SLUS-00610 | NTSC-U | No | |
Test Drive Offroad | SLUS-00396 | NTSC-U | No | |
Tetris Plus | SLUS-00338 | NTSC-U | No | |
Theme Hospital | SLUS-00275 | NTSC-U | No | Runs great on 3.71. |
Theme Park | SLES-02688 | PAL-E | No | 3.90 by 2PS. |
Thousand Arms | SLUS-00845 | NTSC-U | No | Hangs during opening sequence on 3.52 M33. |
Thrasher Skate and Destroy | SLUS-00935 | NTSC-U | No | |
Thrasher Skate and Destroy | SLES-02340 | PAL-E | No | |
Threads of Fate | SLUS-01019 | NTSC-U | No | Haven't had any problems on 3.71. |
Thrill Kill | SLUS-00752 | NTSC-U | No | Freezes on exit load 3.80 M33 (Tested by J30H30) Tested on 3.52 M33 by GamerbyDesign |
Thunder Force V: Perfect System | SLUS-00727 | NTSC-U | No | 3.90 by 2PS. |
Time Bokan Series: Bokan to Ippatsu! Doronbo | SLPS-00609 | NTSC-J | No | 3.80 by 2PS. |
Time Bokan: Yattaman | SLES-03651 | PAL-I | No | 3.80 by 2PS. | Time Crisis | SLUS-00405 | NTSC-U | No | No Music 3.71 M33-4 ~Beaniehat~ | Time Crisis - Project Titan | SLUS-00405 | NTSC-U | No |
Tiny Tank | SCUS-94427 | NTSC-U | No | 3.80 by 2PS. |
Tom & Jerry In: House Trap | SLUS-00638 | NTSC-U | No | 3.90 by 2PS. |
Tomb Raider | SLUS-00152 | NTSC-U | Yes | |
Tomb Raider | SLES-00024 | PAL-E | Yes | Tested on Firmware 3.40 OE-A by dvdchas |
Tomb Raider II | SLUS-00437 | NTSC-U | No | It loads up but freezes after 5 seconds after loading the trianning level. Tested on 3.52 M33-4 by GamerbyDesign
Tested on slim psp 3.90 m33 3.03 pops. Works perfectly(as far as I can tell) doesn't freeze at training level. Used alcohol 52% to rip .ccd,.sub,.img from disc then PSX2PSP v.1.2 to make the eboot. by Mornaug |
Tomb Raider II | SLES-00718 | PAL-E | No | Works with the new CDDA enabled version of Popstation - we'll post a link once we have one!
Doesn't work with Firmware 3.40 OE-A by dvdchas |
Tomb Raider III | SLUS-00691 | NTSC-U | No | |
Tomb Raider IV (A.K.A. The Last Revelation) | SLUS-00885 | NTSC-U | No | Works with 3.03 OE-C ripped with CloneCD and processed with Zinga Burga PopstationGUI 3.00 |
Tomb Raider V (A.K.A. Chronicles) | SLUS-01311 | NTSC-U | No | |
Tomba! | SCUS-94236 | NTSC-U | Yes | |
Tomba! 2 | SCUS-94454 | NTSC-U | No | |
Tony Hawk Pro Skater | SLUS-00860 | NTSC-U | Yes | Works great on 3.90 by smithy1185 |
Tony Hawk Pro Skater 2 | SLUS-01066 | NTSC-U | No | works on 3.72. failed at main screen on 3.90 |
Tony Hawk Pro Skater 3 | SLUS-01419 | NTSC-U | No | |
Tony Hawk Pro Skater 4 | SLUS-00967 | NTSC-U | No | |
Trap Gunner | SLPS-01076 | NTSC-J | No | 3.90: US version doesn't work either (SCUS-94397) try Trap Runner - By 2PS. |
Trap Runner (PAL version of Trap Gunner) | SLES-01628 | PAL-E | No | 3.90: Runs great! by 2PS. |
Treasures of the Deep | SLUS-00430 | NTSC-U | No | 3.90 by 2PS |
Triple Play '99 | SLUS-00618 | NTSC-U | No | |
Turnabout | SLUS-01499 | NTSC-U | No | 3.80 by 2PS |
Twisted Metal | SCUS-94304 | NTSC-U | No | Works fine. ~Beaniehat~ |
Twisted Metal 2 | SCUS-94306 | NTSC-U | Yes | |
Twisted Metal 3 | SCUS-94249 | NTSC-U | No | Odd audio glitch when approached by enemy vehicle |
Twisted Metal 4 | SCUS-94560 | NTSC-U | No |
U
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Ultimate Fighting Championship (UFC) | SLES-02903 | PAL-E | No | 3.90 by 2PS. |
Um Jammer Lammy | SCUS-94448 | NTSC-U | No | 3.90 Sound issues - by 2PS. Sound is messed up |
Umihara Kawase Shun: Second Edition | SLPS-02549 | NTSC-J | No | |
Unholy War | SLUS-00676 | NTSC-U | Yes | 3.03: Freezes on Pause screen after starting a new game.
3.10-3.72: Works fine |
V
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Vagrant Story | SLUS01040 | NTSC-U | Yes | Some slowdown at cut scenes with heavy 3D |
Valkyrie Profile | SLUS-01156 | NTSC-U | Yes | 3.03 OE-C: Dialog voices are glitchy. Freezes after talking with Odin. |
Vampire Hunter D | SLUS-01138 | NTSC-U | No | |
Vanark - Astro Trooper | SLUS-01035 | NTSC-U | No | 3.90: No probs. 3.80: Hangs at boot - by 2PS. |
Vandal Hearts | SLUS-00447 | NTSC-U | No | 4.01: Worked perfectly - Hitcher |
Vandal Hearts II | SLUS-00940 | NTSC-U | No | 4.01: Working perfectly so far. Will update when completed - Hitcher. |
Vanguard Bandits | SLUS-01071 | NTSC-U | No | Flawless with 3.03 OEA 3.90: works flawlessly on my 3.90 firmware by LordJovanius |
Vib Ribbon | SCES-02873 | PAL-E | No | 3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game itself (once in-game the level is just straight (Flatlined). By 2PS 3.90: Crashes after the initial menus are bypassed (graphical crash). By 2PS |
Victory Boxing Challenger | SLES-02727 | PAL-E | No | 3.90 by 2PS |
Viewpoint | SLES-00123 | PAL-E | No | 3.52: Runs fine - by 2PS
3.80/90: Loops to PS logo when game is started (After the 'Prepare to Engage' screen)- by 2PS |
Vigilante 8 | SLUS-00510 | NTSC-U | No | Half of the levels won't run, redraw problems for distant objects (no textures), some sound problems
Update from dopi:On POP's 3.40 - sound works only sfx no music. Every level works no freezes, completed "quest mode" with no prob. |
Vigilante 8: Second Offense | SLUS-00868 | NTSC-U | No | Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, occasional crash--edit 3.03 oe-A has sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine. |
Virtual Hiyru No Ken | SLPS-00338 | NTSC-J | No | 3.90 by 2PS |
VIRUS: It is aware | SLES-01317 | PAL-E | No | 3.90 by 2PS |
VR Powerboat Racing | SLUS-00625 | NTSC-U | No | |
V-Rally '97 | SLES-00250 | PAL-E | No | |
V-Tennis | SLES-00285 | PAL | No | 3.80 by 2PS |
W
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Warcraft II: The Dark Saga | SLUS-00480 | NTSC-U | Yes | |
Warhammer: Shadows of the Horned Rat | SLUS-00117 | PAL-E | No | |
Warhawk | SCUS-94305 | NTSC-U | No | Plays fine on 3.72. Minor strangeness during some FMV's. By RandomManA. |
WCW vs. NWO: Thunder | SLUS-00779 | NTSC-U | Yes | |
Wild Arms | SCUS-94608 | NTSC-U | Yes | |
Wild Arms 2 | SCUS-94484 | NTSC-U | No | Load screen does not come up on 3.40 using 3.80 M33 Popsloader to emulate the prior version. 3.90 M33-3 seems to work after a few hours of play |
Wild 9 | SLUS-00425 | NTSC-U | No | 3.90 by 2PS Music works just fine on 3.71 M33-3 if using a GOOD disc image. most out there seem to be without the audio track info in the .cue file. Tested by MonkeyJamboree |
WipeOut | SCUS-94301 | NTSC-U | No | Tested on 3.52 M33-4 by GamerbyDesign |
WipeOut | SCES-00010 | PAL-E | No | Tested on 3.80m33-5 |
WipeOut 2097 | SLES-00327 | PAL-E | No | Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas
|
WipeOut XL | SCUS-94351 | NTSC-U | Yes | Tested on 3.52 M33 by GamerbyDesign |
Wip3Out (WipeOut 3) | SCES-01909 | PAL-E | No | Crashes 2-5 secs after starting race on all courses/teams. Tested on 3.71 M33-2 + 3.80 M33-5 |
Worms | SLUS-00336 | NTSC-U | No | |
WTC World Touring Championship | SLPS-02852 | NTSC-J | No | |
Wu-Tang Shaolin Style | SLUS-00929 | NTSC-U | No | |
WWF Attitude | SLUS-00831 | NTSC-U | No | |
WWF Smackdown | SLUS-0927 | NTSC-U | Yes | |
WWF Smackdown 2: Know Your Role | SLUS-01234 | NTSC-U | No | Works fine on 3.71 M33-4. Tested by euthaherz
4.01 M33-2: Entrances or loading screens do not load, otherwise the game plays fine. |
WWF Smackdown 2: Know Your Role | SLES-03251 | PAL-E | No | |
WWF Warzone | SLUS-00495 | NTSC-U | Yes | |
WWF Wrestlemania: The Arcade Game | SLUS-00013 | NTSC-U | No |
X
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
X-Com: Terror from the Deep | SLES-00077 | PAL-E | Yes | |
X-Com UFO Defence | SLUS-00141 | NTSC-U | No | |
X-Files | SLUS-00915 | NTSC-U | No | |
X-Men Vs Street Fighter | SLUS-00627 | NTSC-U | No | |
Xenogears | SLUS-00664 | NTSC-U | Yes | First form Deus has an attack that locks game. (beat him quickly)
3.52 m33: May freeze during the "Old Movie Countdown" scene. Use 3.40 if this happens. There's no need to beat Deus quickly, you only must wait his attack wich drops his energy and yours at 50%, but do not fear, that attack do not kill anybody, then wait until his energy (and maybe yours) is below of 1000 HPs then use System ID with Fei and attack with X button, that attack should kill Deus, is important that you don't attack Deus before, if you do, then Deus will counterattack with the attack that freeze the game. By JuanMan. 3.71 M33: Seems to work without problems, except a small sound hitch upon leaving the Save menu. May be in the original game? 3.90 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support. 4.01 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support. |
Y
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Yu-Gi-Oh! Forbidden Memories | SLUS-01411 | NTSC-U | No |
Z
Name | PSX ID | TV Type | Manual (Y/N) | Notes |
Zanac X Zanac | SLPS-03354 | NTSC-U | No | 3.90 by 2PS. |
Zero Divide 2 | SCES-01094 | PAL-E | No | 3.90 by 2PS. |
External links
SonyIndex.com - List of every single GameID
Azumandias' PSXPSP Manuals - This site also has maps, guides, walkthroughs and a request section if the manual you need is not available.
Have a game to add to the list? Either edit this wiki page, or send the info in to John Hummel.